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The pendulum swings back: Humans suck once again
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<blockquote data-quote="Cadfan" data-source="post: 4249033" data-attributes="member: 40961"><p>1. The other way to look at an extra feat is in terms of what it gives you. If it gives you +1 to all saving throws, that's... +1 to all saving throws. It doesn't matter if you get 18 other feats, or 180 other feats. The human has +1 to all saving throws, and everyone else doesn't.</p><p></p><p>2. The defense bonus matters regardless of level. This is mathematical fact. It can be proven on an abacus.</p><p></p><p>3. Versatility IS power. Don't think of the bonus at will as a way of increasing damage. Its not. Its a way of increasing things you can do. Make sure to pick at will abilities that are optimized for different types of foes, and you'll be more likely to be well prepared for whatever you meet.</p><p></p><p>4. First of all, +1 to defenses doesn't count as "survivalist." Its just a nice benefit. That being said, characters with strong defenses "bring the awesome" by continuing to fight whilst their allies are unconscious. Someone on the team usually has to consider these things. Typically its me, because I play the cleric, and everyone knows what happens to the party if the cleric is first to drop.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4249033, member: 40961"] 1. The other way to look at an extra feat is in terms of what it gives you. If it gives you +1 to all saving throws, that's... +1 to all saving throws. It doesn't matter if you get 18 other feats, or 180 other feats. The human has +1 to all saving throws, and everyone else doesn't. 2. The defense bonus matters regardless of level. This is mathematical fact. It can be proven on an abacus. 3. Versatility IS power. Don't think of the bonus at will as a way of increasing damage. Its not. Its a way of increasing things you can do. Make sure to pick at will abilities that are optimized for different types of foes, and you'll be more likely to be well prepared for whatever you meet. 4. First of all, +1 to defenses doesn't count as "survivalist." Its just a nice benefit. That being said, characters with strong defenses "bring the awesome" by continuing to fight whilst their allies are unconscious. Someone on the team usually has to consider these things. Typically its me, because I play the cleric, and everyone knows what happens to the party if the cleric is first to drop. [/QUOTE]
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The pendulum swings back: Humans suck once again
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