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The pendulum swings back: Humans suck once again
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<blockquote data-quote="MindWanderer" data-source="post: 4249684" data-attributes="member: 64938"><p>Actually, I think wizards are one of the best examples of how this is useful. You take Magic Missile (a <em>basic</em> ranged attack with great distance and good damage), Scorching Burst (your basic ranged AoE) and either Thunderlance (for when you're cornered) or Cloud of Daggers (haven't seen it, so I'm not sure about its merits, but it does seem to have some). If I play a wizard, I want to be human.</p><p></p><p>Warlord is also a great example. Commander's Strike isn't really an attack, so losing one of your at-wills to it is kind of a bum deal (even if it is awesome). Being able to take two others is a great benefit.</p><p></p><p>What I probably won't ever be is a human cleric. Since there's only two Wis-based at-wills and two Str-based ones, you either have to be balanced between those two stats or have one at-will that isn't very good. I might take this route with the intention of multiclassing and ditching the odd man out, or if the Divine Power book gets me a third useful at-will (actually, make it a second <em>and</em> a third--Lance of Faith and Sacred Flame are too similar for my tastes).</p><p></p><p>And as near as I can tell, a human warlock just doesn't function. Is it even possible for a warlock to have three at-wills? It looks like you get Eldritch Blast and one at-will based on your pact.</p></blockquote><p></p>
[QUOTE="MindWanderer, post: 4249684, member: 64938"] Actually, I think wizards are one of the best examples of how this is useful. You take Magic Missile (a [i]basic[/i] ranged attack with great distance and good damage), Scorching Burst (your basic ranged AoE) and either Thunderlance (for when you're cornered) or Cloud of Daggers (haven't seen it, so I'm not sure about its merits, but it does seem to have some). If I play a wizard, I want to be human. Warlord is also a great example. Commander's Strike isn't really an attack, so losing one of your at-wills to it is kind of a bum deal (even if it is awesome). Being able to take two others is a great benefit. What I probably won't ever be is a human cleric. Since there's only two Wis-based at-wills and two Str-based ones, you either have to be balanced between those two stats or have one at-will that isn't very good. I might take this route with the intention of multiclassing and ditching the odd man out, or if the Divine Power book gets me a third useful at-will (actually, make it a second [i]and[/i] a third--Lance of Faith and Sacred Flame are too similar for my tastes). And as near as I can tell, a human warlock just doesn't function. Is it even possible for a warlock to have three at-wills? It looks like you get Eldritch Blast and one at-will based on your pact. [/QUOTE]
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The pendulum swings back: Humans suck once again
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