The Portal (Always Recruiting)

Right or wrong, I am think that here is an ex military guy on earth and he sees this gaggle so he decides to organize into a military unit/army

Therefore the typical small party DnD is not going to be considered. Therefore to get PC involvement the PCs will become ranking officers. This means they will be in charge of NPCs.

Or the PCs can all be part of one squad of a larger army?

This squad can be xyz squad or a HQ squad therefore the PCs will not get into the actual melee fight, but will be used more as liason between the NPC squads and the head of the Army.

I am not sure how we should play this. Considering we could organize how ever we want to I would like to get some feed back. The other problem is (I think) my PC just does not quite have the CHA stat for what I am pulling off.
 

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I've no objections to Army organisation. Given the apparent large numbers of NPCs, its probably the only way. However, I don't think the PCs as squad leaders will work. There are bound to be NPC more qualified to lead than the PCs. Also I don't really want to lead a construction team or spend endless hour on guard duty.

The HQ squad / messenger idea would work, given that the PCs can all defend themselves.

However, my personal favourite is for the PCs to form a special forces / troubleshooting squad.

The question is, do we need to role play this or do we wave a magic wand and say that everyone is organised into squads and the PC are wherever we want them to be.

Just my 2p.
 

ghostcat said:
However, my personal favourite is for the PCs to form a special forces / troubleshooting squad.
This works the best, in my experience. We could have a lot of varied missions, from defending the wall-building peasants to infiltrating an enemy lair to learn their plans to striking at enemy strongpoints to break up their formations.
The question is, do we need to role play this or do we wave a magic wand and say that everyone is organised into squads and the PC are wherever we want them to be.
I vote for the hand-waving explanation. Let's get this show on the road!

P.S. Shouldn't Endovior create an OOC thread somewhere? So we don't clutter up this Recruiting thread any further.
 

Joshua Randall said:
This works the best, in my experience. We could have a lot of varied missions, from defending the wall-building peasants to infiltrating an enemy lair to learn their plans to striking at enemy strongpoints to break up their formations.
I vote for the hand-waving explanation. Let's get this show on the road!

P.S. Shouldn't Endovior create an OOC thread somewhere? So we don't clutter up this
Recruiting thread any further.

I flexible and can do either combined or split.

Here is a split that is non conventional. One is for daylight raids/scouting the other is for night time. This way 24 hour pressure can be put upon the nastys. One problem is that the Sorcerer has no night vision capability. The other is how long does it take to get from lindor to the camps? If it is longer than 4-5 hours than this split is not feasible.

Johnny (Ranger Rick), dwarf Fighter
Dorin Ogresplitter (ferretguy), dwarf Barbarian
Berethani (Joshua Randall), human Sorcerer
Aelynn Dreamwanderer (Willow Aura), elf Wizardess
Astor (Jarval), half-elf Bard

Morgan Talthos (screen name: same), human Fighter
Leonard Payne (Kerrz), human Fighter
Maiu Tanta (screen name: same), human Sorceress
Ansila (ghostcat), human Monk
Tyreus (screen name: same), human Barbarian
 


Endovior said he could handle X number of groups, he might already have an idea about how to organize it, ala "We need 6 people to scout the dwarves, and 5 to clear out this section of ruins"
 


still room for me or no? I no longer have access to the computer I was keeping all my gaming stuff on (It's in storage till end of month) so I'll have to post up a new char if you'll still have me..
 



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