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The problem with 5e
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<blockquote data-quote="tetrasodium" data-source="post: 8142576" data-attributes="member: 93670"><p>I don't disagree, it's just noteworthy because all the other variant rules surrounding rest &recovery tend to be so bad</p><p></p><p>It's the shift from vancian(sp?) prepared each slot to prepared use any unused slot. Back then the cleric would prepare x cure light wounds Y cure moderate wounds etc in addition to the cool spells they want to use doing more than puttin magic bandaids on the party while now everyone who can & does prepare cure wounds has every unused spellslot available for either cure wounds or a spell that lets them do something cool without the old worry about preparing too many cure spells that will go unused & not enough do cool things spells so there is no need to do anything more than charge in & just recover everything before reaching a point where you might feel tight on spell slots.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8142576, member: 93670"] I don't disagree, it's just noteworthy because all the other variant rules surrounding rest &recovery tend to be so bad It's the shift from vancian(sp?) prepared each slot to prepared use any unused slot. Back then the cleric would prepare x cure light wounds Y cure moderate wounds etc in addition to the cool spells they want to use doing more than puttin magic bandaids on the party while now everyone who can & does prepare cure wounds has every unused spellslot available for either cure wounds or a spell that lets them do something cool without the old worry about preparing too many cure spells that will go unused & not enough do cool things spells so there is no need to do anything more than charge in & just recover everything before reaching a point where you might feel tight on spell slots. [/QUOTE]
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