Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The problem with 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8143210" data-attributes="member: 6987520"><p>LOL funny video.</p><p></p><p>Seriously, though, drinking a potion during combat should be an ordeal:</p><p></p><p>1. Get the potion out of a pouch, backpack, untie it from your belt, pull it from a pocket, etc. I doubt PCs are just carrying them in their hands. If the potion is in your backpack or pouch, you technically have to access that item first, which also takes more time than pulling it from a pocket (depending on where the pocket is, of course).</p><p></p><p>2. Untie or un-stopper the potion. Remember, these containers hold magical liquid, they <em>should</em> be well secured/closed to prevent slippage or evaporation. You don't want your potion to spill when you do a tumble or something while dodging an attack.</p><p></p><p>3. Drink the potion, which itself takes time.</p><p></p><p>4. If you have weapon <em>and</em> shield (or holding things in both hands, such as a weapon and lantern, etc.), you will likely also have to drop or sheath your weapon (or other item) <em>before</em> you can get the potion out.</p><p></p><p>5. Oh, and doing all of this while possibly attempting to defend yourself by dodging, parrying, using a shield, or whatever.</p><p></p><p>Sometimes people compare the time to drinking a shot or jugging a soda/beer. Well, the problem with that is a shot glass is open-mouthed so there is plenty of room for air to replace the liquid. As the video showed, in a "close-mouthed" container, that isn't the case and the air has to go in to replace the liquid--so it takes a bit longer.</p><p></p><p>When you consider all these factors, a DM is generous simply by allowing the "get the potion out" free object interaction and then use an object action to drink the potion. Depending on where the potion is stored, it could require at least another full round just to get access to the potion and then another round to open and drink it, especially if you have something already held in both hands (common IME for pretty much most PCs except maybe wizards and sorcerer casters).</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8143210, member: 6987520"] LOL funny video. Seriously, though, drinking a potion during combat should be an ordeal: 1. Get the potion out of a pouch, backpack, untie it from your belt, pull it from a pocket, etc. I doubt PCs are just carrying them in their hands. If the potion is in your backpack or pouch, you technically have to access that item first, which also takes more time than pulling it from a pocket (depending on where the pocket is, of course). 2. Untie or un-stopper the potion. Remember, these containers hold magical liquid, they [I]should[/I] be well secured/closed to prevent slippage or evaporation. You don't want your potion to spill when you do a tumble or something while dodging an attack. 3. Drink the potion, which itself takes time. 4. If you have weapon [I]and[/I] shield (or holding things in both hands, such as a weapon and lantern, etc.), you will likely also have to drop or sheath your weapon (or other item) [I]before[/I] you can get the potion out. 5. Oh, and doing all of this while possibly attempting to defend yourself by dodging, parrying, using a shield, or whatever. Sometimes people compare the time to drinking a shot or jugging a soda/beer. Well, the problem with that is a shot glass is open-mouthed so there is plenty of room for air to replace the liquid. As the video showed, in a "close-mouthed" container, that isn't the case and the air has to go in to replace the liquid--so it takes a bit longer. When you consider all these factors, a DM is generous simply by allowing the "get the potion out" free object interaction and then use an object action to drink the potion. Depending on where the potion is stored, it could require at least another full round just to get access to the potion and then another round to open and drink it, especially if you have something already held in both hands (common IME for pretty much most PCs except maybe wizards and sorcerer casters). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The problem with 5e
Top