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<blockquote data-quote="DND_Reborn" data-source="post: 8143818" data-attributes="member: 6987520"><p>I beg to differ. You could easy argue that once the bullet is removed, he doesn't' experience quite as much pain when he moves. Since he has less pain, he is more effective in combat, and thus <em>gained</em> a couple HP maybe? It really just depends on how you look at it.</p><p></p><p>Also, there is time off-screen we never see, maybe enough time for a "short rest", and he could have spent some HD during his rest and is able to press on.</p><p></p><p>The biggest issue with HP is when people think it has to represent injury, but it doesn't have to. It is an unfortunate thing and is obviously understandable because things like a poisoned blade does more damage than without poison. Well, the poison can only take effect if you are cut by the blade so you <em>must</em> be injured is such cases. <em>shrug</em></p><p></p><p>For these reasons I explain to new players that hit points represent your "combat effectiveness." This is your ability to fight and press on, your ability to turn with the blow so it barely scratches you or perhaps doesn't touch you at all!</p><p></p><p>Anyway, many more posts to read. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8143818, member: 6987520"] I beg to differ. You could easy argue that once the bullet is removed, he doesn't' experience quite as much pain when he moves. Since he has less pain, he is more effective in combat, and thus [I]gained[/I] a couple HP maybe? It really just depends on how you look at it. Also, there is time off-screen we never see, maybe enough time for a "short rest", and he could have spent some HD during his rest and is able to press on. The biggest issue with HP is when people think it has to represent injury, but it doesn't have to. It is an unfortunate thing and is obviously understandable because things like a poisoned blade does more damage than without poison. Well, the poison can only take effect if you are cut by the blade so you [I]must[/I] be injured is such cases. [I]shrug[/I] For these reasons I explain to new players that hit points represent your "combat effectiveness." This is your ability to fight and press on, your ability to turn with the blow so it barely scratches you or perhaps doesn't touch you at all! Anyway, many more posts to read. :) [/QUOTE]
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