The eyes seem to follow you as you maneuver about outside the cage; you have to leave their line of sight to hide from them, and whatever it is doesn't follow you.
Animus
"We need to get her out. Can you blow the lock off the door and explain that I came here to rescue her? We are deep enough that I hope we won't be heard by the guard."
Amaryllis nods. She takes out her gun, points it at the lock, and pulls the trigger. There is a deafening crack, followed by the clang of iron hitting the ground.
"A gun?" Tori'shel asks suddenly, wide awake.
"Yeah." Amaryllis replies, opening the door to her cell. "This guy here, he wanted to rescue you. His name's Animus."
"Animus..." Tori'shel repeats, evidently deep in thought.
"Anyway, we need to get out of here. Something's watching..."
As she speaks, the door at the end of the hall opens. From your vantage point, you can see three figures standing within, all who look very familiar.
Jirlai, Ratheqar, and Larkalth.
"Good of you to join us, Animus." The githyanki says slowly in a pleasant tone. "We were hoping you'd show up."
"Looking forward to it, actually." The goblin growls, drawing a dagger.
"And now that you've done us the favor of locating yourself, why don't you stay here with us. As you can see, there is plenty of room for you." Ratheqar says grandly, gesturing to the cells. His gaze then turns back on you, hard and cold. "There is no chance you can escape this time - to use a Coldlander phrase, you're outgunned and outmanned. No priestess to save you this time." The githyanki sneers at you.
Code:
[color=white] |JRL |
|--|-[]-|--|
| | = |
| = | |
|--| |--|
| | = |
| = | |
|--| |--|
| | = |
| = | c|
|--| A|--|
| | M T|
| = | |
|--|-SS-|--|
Every space is 5 feet.
J Jirlai = Locked door (iron bars)
R Ratheqar [] Open Door (solid wood)
L Larkalth S Stairs
A Animus T Tori'shel
M Amaryllis c Animal Eyes [/color]
All walls are made out of stone, roughly half a foot thick. All the bars on the cells are made of iron, and less than an inch thick.