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The Psionicle, Part V

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GnomeWorks

Adventurer
Continuation of the Psionicle game.

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Recap
The party has just found the Crystal in a large cavern deep in the Thri-Kreen tunnel complex. They have lost their cleric and the two orc mercenaries they captured higher in the tunnels. Jansson had gotten into a duel with Jirlai, earlier, and lived only by the wild charge of a strange humanoid, who seems incapable of speech.

The sounds of Thri-Kreen above are filtering down into the cavern, although they still seem to be far off. The glow surrounding Nathan has gone away.
 

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"OK, I can hear 'Kreen above us. It's time to move." Jansson moves over to the staircase, leading with the gun.
 

Desimus follows with a determined look and his crossbow at the ready.

"Lets get out of this hole."
 

Nathan's eye's emit an intense yellow light, nearly bright enough to fill the room, which just as quickly dissipates. Nathan can be faintly heard muttering to himself:

"The Power... oh, the Power... my precious... my only prrressciousss...."

Nathan then snaps out of it as Desimus thwacks him on the back of the head.

"Right, let's go, then..."
 

"Lets not stand here much longer, if my sister is anywhere down here; she isn't going to just walk up to us. In my experience anything you want bad enough isn't easy to get. In my experience you always look in the wrong places first."

"You, with the stone, can you sense my thoughts? That gem might be able to give you normal communication with me."


Expecting combat, Animus will activate his psionic skin, and turn back to his bluish shade with the white eyes.
 

You head up the stairs, Jansson - loading his gun - and Desimus in the lead. As you head up, you can see that the ice wall that had covered the stairway going up to the ledge overseeing the large cavern has gone away, leaving a wet slippery surface behind.

As you enter the small cavern adjacent to the large one with the miners and elementals in it, you see a vast group of 'Kreen, numbering at least several dozen, looking about and whipping the miners.

One of them happens to look towards the staircase as you get into the cavern, and spots you. Its mandibles click rapidly, and those accompanying it soon see you, as well.

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The staircase is wide enough for two to stand on a step. I will need your initiatives and actions.

Anyone can make it up the staircase to the ledge above in one round, although you may be fired at. The 'Kreen are roughly 40 feet away from your current position, and many of them are armed with either their strange polearms or their crystalline throwing wedges.
 

"Think we should fight them? If we do, I advise we take advantage of the corridor provided by the stairs. They are likely faster than us, but I can speed up if we retreat..."
 
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OOC: Initiative 13 (11+2)


"Not again! Hold them there, don't let them close in on us!"
Syld takes a hold of his Drilbu and wills it to attack the 'Kreen with Ectoplasmic Missile, aiming at the 'Kreen closest to them.
 

Initiative: 6 + 7 = 13

"Syld, don't be a fool!" Jansson shouts at his friend. "There are far too many of them for us to fight. Let's just get out of here!"

If it looks like the rest of the party is going to follow him, Jansson will head for the stairs up, just walking at first, but running if it looks like the 'Kreen are angry and are going to chase.
 
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Osius

Initiative = 22 (dex 2, roll 20)

Osius will run up the stairs to the ledge and try to hold it until the rest of the group can join him, tumbling if necessary.
 

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