Simplicity
Explorer
When you're talking about rate of increase, an exponential function grows faster than a quadratic (indeed any polynomial) function for any exponent greater than 1. To suggest otherwise, is simply not correct.
D&D power increases are currently quadratic in nature for the reasons you've stated, but your theory that they *must* be is also incorrect.
For example, if the kill power were made sub-linear.. (ax^(1/2) + b)
And the hit points are made sub-linear (cx^(1/2) + d)
D&D power increases are currently quadratic in nature for the reasons you've stated, but your theory that they *must* be is also incorrect.
For example, if the kill power were made sub-linear.. (ax^(1/2) + b)
And the hit points are made sub-linear (cx^(1/2) + d)