"Oh this? Yeah an orc hit me in the back with an axe about 2 months back. Big brute of a guy jumped screaming off a cliff and got me while I was stalking a stag. I had to kill him with nothing but an arrow and his own bootlaces. Cleric? For a scratch like that? Naw. I just rolled in the dust to stop the bleeding and kept hunting. You shoulda seen that stag."
Sorry but this made me laugh so much I simply HAD to quote it!
Thank you [MENTION=1879]Andor[/MENTION].
Okay but seriously, I know that two-weapon fighting was there since (A)D&D, but seriously, who hunts with two longswords?!
I think we all agree that the ranger should be the exploration master.
Detecting and protecting from natural hazards, preventing from getting lost, being able to properly nurture a ragtag group of adventurers marching through unknown wilderness, etc.
I really think, that going out into the wilderness unprepared (aka without a ranger or similar capable character) needs to be as dangerous as any random monster you might meet on top of this.
Finding shelter, fresh water, food, that's not that easy. Go out and try it yourself!
If the ranger really needs to have some combat "specialty" it really should be ranged combat. Either throwing or shooting, or both.
Oh. And Favored Enemy is pretty dump too, as it is. I have no real fix at hand, but it really should be changed to something else (maybe similar, but other than 3.5/PF does).
Have a nice day.