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The Renewing Charm of the Old School Play Experience
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<blockquote data-quote="Helldritch" data-source="post: 7983105" data-attributes="member: 6855114"><p>1ed and OD&D low level magic?????? It was quite the other way around. Magic was abundant, more so than in 5ed. Casters could dozens of spells. Characters were not limited (saved the monk and paladins) in the number of magic items they could wield (no attunement). A wizard could double his spells slots with a ring of wizardry and if lucky (or knew how to craft one) could even double his 1st through 5th level spell slots per day! (needed two rings for that but eh!). In fact, only 3.xed had more magic than 1st edition.</p><p></p><p>It was a different time where making a character could be fast and said character could die as fast as they were made. The deadliness of the edition was everywhere and it took quite a lot of work and experience for a DM to adjust fights so that it would not either be too easy or too deadly. DMing was a fine art where balance was required but not explained. It came only with experience. I do have a nostalgia of those days. But it is a thing of the past now.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7983105, member: 6855114"] 1ed and OD&D low level magic?????? It was quite the other way around. Magic was abundant, more so than in 5ed. Casters could dozens of spells. Characters were not limited (saved the monk and paladins) in the number of magic items they could wield (no attunement). A wizard could double his spells slots with a ring of wizardry and if lucky (or knew how to craft one) could even double his 1st through 5th level spell slots per day! (needed two rings for that but eh!). In fact, only 3.xed had more magic than 1st edition. It was a different time where making a character could be fast and said character could die as fast as they were made. The deadliness of the edition was everywhere and it took quite a lot of work and experience for a DM to adjust fights so that it would not either be too easy or too deadly. DMing was a fine art where balance was required but not explained. It came only with experience. I do have a nostalgia of those days. But it is a thing of the past now. [/QUOTE]
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