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The Resurrection of Mike Mearls Games.
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<blockquote data-quote="SteveC" data-source="post: 9250561" data-attributes="member: 9053"><p>Well we have had people in this thread say "no feats or multiclass" in my game ([USER=52905]@darjr[/USER]) so I think it is something people do. And I have no doubt that it works for them and is a great game. I have also had friends ask me about doing that exact thing to make things easier and reduce the game's complexity with new players. So no yucking on anyone's yum for campaign types.</p><p></p><p>But you're right: with a subclass and most martial classes it's just as you say, at third level you don't really have choices to make.</p><p></p><p>And for some people that's great and it's the game they want to play. For me, coming from playing since the 70s, I <strong>want </strong>customization because I've played the basics multiple times all the way to "name" levels. And that's the trouble with D&D being the point of entry for players to the hobby. From back in the day when we had the Basic/Advanced game modes, this worked. We had people playing very simple characters in a game with AD&D characters. It really did work. But I think any notion of having a "basic" game that was compatible with the full game would be a complete nonstarter.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9250561, member: 9053"] Well we have had people in this thread say "no feats or multiclass" in my game ([USER=52905]@darjr[/USER]) so I think it is something people do. And I have no doubt that it works for them and is a great game. I have also had friends ask me about doing that exact thing to make things easier and reduce the game's complexity with new players. So no yucking on anyone's yum for campaign types. But you're right: with a subclass and most martial classes it's just as you say, at third level you don't really have choices to make. And for some people that's great and it's the game they want to play. For me, coming from playing since the 70s, I [B]want [/B]customization because I've played the basics multiple times all the way to "name" levels. And that's the trouble with D&D being the point of entry for players to the hobby. From back in the day when we had the Basic/Advanced game modes, this worked. We had people playing very simple characters in a game with AD&D characters. It really did work. But I think any notion of having a "basic" game that was compatible with the full game would be a complete nonstarter. [/QUOTE]
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