Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Resurrection of Mike Mearls Games.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mearls" data-source="post: 9432635" data-attributes="member: 697"><p>Ha! It's definitely tricky, having been part of it for 4e, 5e, and in my own designs.</p><p></p><p>And I know you're joking but FWIW, in my own games I took a cue from video games and treat it like a terrain feature. I've been using these rules for a few years now.</p><p></p><p>Shadowed terrain lets you hide. It has a distance attached to it. You can't hide from creatures within that distance.</p><p></p><p>I also adjusted darkvision - it treats darkness as dim light within range. It has no effect in dim light or bright light.</p><p></p><p>Areas of dim light are treated as shadowed 15 feet. If you hide in an area of dim light, a creature needs to be within 15 feet of you to automatically spot you. Otherwise, it needs to make a Wisdom (Perception) check to find you if you are hidden.</p><p></p><p>The fun thing is then varying it up to account for creature size or type. I was inspired by a hike I took a few years back, where the trail cut through an area with lots of thick undergrowth. A thick patch of ferns that are knee high to a human might be shadowed 5 feet for Tiny creatures or Small ones that are prone, while it has no benefit for other creatures.</p><p></p><p>On top of that, you can do creepy things like a misty graveyard that undead treat as shadowed 5 feet, or an area around an unstable psionic plinth that is shadowed 10 feet for psionic creatures (the psychic static messes with non-psions' senses in subtle ways that they can't consciously notice until it's too late.)</p><p></p><p>Also, before anyone takes this as a dig at the 2024 rules I am personally excited for them and love what I have seen of the PHB. The rules appendix alone is worth the price of entry. For me it's great stuff.</p></blockquote><p></p>
[QUOTE="mearls, post: 9432635, member: 697"] Ha! It's definitely tricky, having been part of it for 4e, 5e, and in my own designs. And I know you're joking but FWIW, in my own games I took a cue from video games and treat it like a terrain feature. I've been using these rules for a few years now. Shadowed terrain lets you hide. It has a distance attached to it. You can't hide from creatures within that distance. I also adjusted darkvision - it treats darkness as dim light within range. It has no effect in dim light or bright light. Areas of dim light are treated as shadowed 15 feet. If you hide in an area of dim light, a creature needs to be within 15 feet of you to automatically spot you. Otherwise, it needs to make a Wisdom (Perception) check to find you if you are hidden. The fun thing is then varying it up to account for creature size or type. I was inspired by a hike I took a few years back, where the trail cut through an area with lots of thick undergrowth. A thick patch of ferns that are knee high to a human might be shadowed 5 feet for Tiny creatures or Small ones that are prone, while it has no benefit for other creatures. On top of that, you can do creepy things like a misty graveyard that undead treat as shadowed 5 feet, or an area around an unstable psionic plinth that is shadowed 10 feet for psionic creatures (the psychic static messes with non-psions' senses in subtle ways that they can't consciously notice until it's too late.) Also, before anyone takes this as a dig at the 2024 rules I am personally excited for them and love what I have seen of the PHB. The rules appendix alone is worth the price of entry. For me it's great stuff. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Resurrection of Mike Mearls Games.
Top