Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Return of the Sneaking Man
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ferratus" data-source="post: 5794354" data-attributes="member: 55966"><p>Exactly. But some are taking "I want to be able to take on a paladin or fighter in combat" to be some kind of heresy. As long as he takes out the opposition the way a rogue should, why is the fact that he's as effective in combat such a problem?</p><p></p><p></p><p></p><p>I'd emphasize the second last line here. It does depend on what your DM lets you get away with, or how flexible he is. I would also point out that all of the options you mention are buried deep within the splatbooks. </p><p></p><p>An effective way to fight dirty should be in the PHB, and be as much part of the thief as disabling traps, evading damage and using scrolls. There should be an underworld section of the PHB for blinding powder, garrotes, saps, acids, sedatives, caltrops, marbles, blowguns, concealed weapons, and improvised weapons. What is more, these weapons should have rules to do what they do in the real world, namely level the playing field between the rogue and the fighter.</p><p></p><p></p><p></p><p>Yes, 4e has powers to blind people, cripple people, stun people and even to knock them out. Given that the rogue can do all that in 4e (I call the rogue the "most improved" class), you can see why I don't want to go back to simply being the fighter's backstabbing buddy and the party helper monkey for traps and locks.</p><p></p><p></p><p></p><p>I don't see why it would be a problem. A fortitude attack means a risk of discovery if you fail, being able to target only one opponent means you can't use it when the target isn't alone. True, its use in combat might be a problem if the thief uses it in lieu of the backstab ability, but with a 1st level sleep spell and other save or suck/die effects that ship has already sailed.</p></blockquote><p></p>
[QUOTE="ferratus, post: 5794354, member: 55966"] Exactly. But some are taking "I want to be able to take on a paladin or fighter in combat" to be some kind of heresy. As long as he takes out the opposition the way a rogue should, why is the fact that he's as effective in combat such a problem? I'd emphasize the second last line here. It does depend on what your DM lets you get away with, or how flexible he is. I would also point out that all of the options you mention are buried deep within the splatbooks. An effective way to fight dirty should be in the PHB, and be as much part of the thief as disabling traps, evading damage and using scrolls. There should be an underworld section of the PHB for blinding powder, garrotes, saps, acids, sedatives, caltrops, marbles, blowguns, concealed weapons, and improvised weapons. What is more, these weapons should have rules to do what they do in the real world, namely level the playing field between the rogue and the fighter. Yes, 4e has powers to blind people, cripple people, stun people and even to knock them out. Given that the rogue can do all that in 4e (I call the rogue the "most improved" class), you can see why I don't want to go back to simply being the fighter's backstabbing buddy and the party helper monkey for traps and locks. I don't see why it would be a problem. A fortitude attack means a risk of discovery if you fail, being able to target only one opponent means you can't use it when the target isn't alone. True, its use in combat might be a problem if the thief uses it in lieu of the backstab ability, but with a 1st level sleep spell and other save or suck/die effects that ship has already sailed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Return of the Sneaking Man
Top