darjr
I crit!
The Revival of D&D with Jeremy Crawford at Comic Con in Spain.
This is also about Jeremy and his journey with D&D and his part in the creation of D&D. He notes that it’s the first version that, unlike prior versions, sales kept growing and growing and they often wondered what was going on.
He thanks the fans for being the vector that brought D&D back.
His hope and the teams hope was that D&D would appeal to older players even those familiar with it from the 70s versions and also be open and bring in new players, I think they succeeded.
He goes into much more detail further in the interview. I’ve only talked about the first few minutes.
	
	
		
			
				
					
						 
					
				
			
			
				
					
						
							 www.youtube.com
						
					
					www.youtube.com
				
			
		
	
 
	
	
		
 Jeremy Crawford (Dungeons & Dragons Lead Designer, Critical Role collaborations) explores how the world’s most iconic role-playing game has reinvented itself for a new generation. From storytelling to community engagement, he will discuss the creative choices that keep D&D thriving today.
 Jeremy Crawford (Dungeons & Dragons Lead Designer, Critical Role collaborations) explores how the world’s most iconic role-playing game has reinvented itself for a new generation. From storytelling to community engagement, he will discuss the creative choices that keep D&D thriving today.
 Jeremy Crawford (diseñador principal de Dungeons & Dragons, colaborador en Critical Role) explora cómo el juego de rol más icónico del mundo se ha reinventado para una nueva generación. Desde la narrativa hasta la interacción con la comunidad, hablará sobre las decisiones creativas que mantienen a D&D vivo y en constante crecimiento hoy en día.
 Jeremy Crawford (diseñador principal de Dungeons & Dragons, colaborador en Critical Role) explora cómo el juego de rol más icónico del mundo se ha reinventado para una nueva generación. Desde la narrativa hasta la interacción con la comunidad, hablará sobre las decisiones creativas que mantienen a D&D vivo y en constante crecimiento hoy en día.
		
	
				
			This is also about Jeremy and his journey with D&D and his part in the creation of D&D. He notes that it’s the first version that, unlike prior versions, sales kept growing and growing and they often wondered what was going on.
He thanks the fans for being the vector that brought D&D back.
His hope and the teams hope was that D&D would appeal to older players even those familiar with it from the 70s versions and also be open and bring in new players, I think they succeeded.
He goes into much more detail further in the interview. I’ve only talked about the first few minutes.
 
					
				Revival of Dungeons & Dragons (Jeremy Crawford)
🇬🇧 Jeremy Crawford (Dungeons & Dragons Lead Designer, Critical Role collaborations) explores how the world’s most iconic role-playing game has reinvented i...
				 www.youtube.com
						
					
					www.youtube.com
				 Jeremy Crawford (Dungeons & Dragons Lead Designer, Critical Role collaborations) explores how the world’s most iconic role-playing game has reinvented itself for a new generation. From storytelling to community engagement, he will discuss the creative choices that keep D&D thriving today.
 Jeremy Crawford (Dungeons & Dragons Lead Designer, Critical Role collaborations) explores how the world’s most iconic role-playing game has reinvented itself for a new generation. From storytelling to community engagement, he will discuss the creative choices that keep D&D thriving today. Jeremy Crawford (diseñador principal de Dungeons & Dragons, colaborador en Critical Role) explora cómo el juego de rol más icónico del mundo se ha reinventado para una nueva generación. Desde la narrativa hasta la interacción con la comunidad, hablará sobre las decisiones creativas que mantienen a D&D vivo y en constante crecimiento hoy en día.
 Jeremy Crawford (diseñador principal de Dungeons & Dragons, colaborador en Critical Role) explora cómo el juego de rol más icónico del mundo se ha reinventado para una nueva generación. Desde la narrativa hasta la interacción con la comunidad, hablará sobre las decisiones creativas que mantienen a D&D vivo y en constante crecimiento hoy en día.
		
	
			
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