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<blockquote data-quote="MacConnell" data-source="post: 7474875" data-attributes="member: 6855223"><p><strong>Hunting Spiders: The Aftermath</strong></p><p></p><p>[ooc]All characters except Renyaveer can now actively manipulate Way. They will sense this ability instinctively and will need to practice it, but will not need specific training.[/ooc]</p><p></p><p>[gm]Of the four downed spiders, the group is able to successfully collect 2 pair of fangs. The legs are large enough that Rekyavik decides to cook them to see if they are edible, which they happen to be.[/gm]</p><p></p><p>[gm]These spiders have evidently been successfully ambushing this area for some time. Back out of the main path, Nalvis finds the borrows of the spiders strewn with debris from a variety of previous victims. Fortunately for Nalvis, the spiders they fled the attack area have either gone into hiding elsewhere or have moved on to find a new location, for they are not within their burrows. He picks through bones and hair and feathers. After poking around to his satisfaction, Nalvis returns to the group with his collection of interesting items, 2 pair of incisors almost as long as his finger, probably from a nutria, some tail feathers from a harvester bird, some tail feathers from a songbird, a dark purplish stone, and a shiny metal ingot.[/gm]</p><p></p><p>[gm]Mekric walks back and forth through the area, taking a look at it from different angles. She determines that this particular spot on the game trail provides a natural ambush site for predators such as hunting spiders. People or larger predators would not be able to make such use as the path is too narrow for them.[/gm]</p><p></p><p>[ooc]<strong>Render Aid</strong>:</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Mend (Collegiate Task) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial</li> </ul><p>Time: 10 days * Loss / (Target Health + Target Confluence + Effectiveness + d100)</p><p>This active task is applied to an attempt to restore a person to full capacity after sustaining bodily damage. This may be applied once per day, per victim, per person rendering aid and the results are additive.</p><p><strong>Mend</strong>:</p><p>Range: Touch</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Confluence + Collegiate</li> </ul><p>By actively manipulating Way, this increases the natural rate of recovery of the loss of Body in the intended target. This is used to augment the Commercial Task of Render Aid. There is no random aspect to this task.</p><p><span style="color: #4b0082"><strong>Arbrine</strong></span>: 18(mend) + 13(aid) = 31</p><p><strong>Time</strong>: 10 days * 2 / (2 + 4 + 31 + 91) = 3 hours, 45 minutes</p><p><span style="color: #0000ff"><strong>Quill</strong></span>: 19(mend) + 15(aid) = 34</p><p><strong>Time</strong>: 10 days * 4 / (3 + 4 + 34 + 95 + 33) = 5 hours, 41 minutes</p><p><strong>Time</strong>: 10 days * 2 / (3 + 1 + 34 + 95 + 33) = 2 hours, 54 minutes[/ooc]</p><p>[gm]Arbrine is pleased to to find that she can fluctuate the natural Way lines within and about her own body to paranormally speed her natural healing process, changing what would have taken days into mere hours.[/gm]</p><p>Quill will tend to her own body and then assist Veera. For her part, Veera squeezes the bite marks on her side to make sure there is no lingering venom, but she has yet to develop any talent for manipulating Way.</p><p></p><p>Quill when she approaches her says, "<span style="color: #0000ff">Move your hand. Let me take a look at that. You are too clinical. You need to develop some sensitivity to things</span>."</p><p> [sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: full health</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: <span style="color: #FF0000">Body</span>: 10 - 2 = 8: hurt</p><p>recovery time: 3 hours, 45 minutes</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: full health</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: <span style="color: #ff0000">Body</span>: 10 - 2 = 8: hurt</p><p>recovery time: 2 hours, 54 minutes</p><p>flint arrows: 7</p><p>bone arrows: 10</p><p><strong><span style="color: #0000FF">Quill</span></strong>: <span style="color: #FF0000">Body</span>: 10 - 4 = 6: injured</p><p>recovery time: 5 hours, 41 minutes</p><p>javelins: 6[/sblock]</p><p>[sblock=Group Inventory]Spider Fangs: 2 pair: ?</p><p>Incisors: 2 pair: ?</p><p>Harvester Tail Feathers: 1 set: ?</p><p>Songbird Tail Feathers: 1 set: ?</p><p>Purplish Stone: 1: ?</p><p>Shiny Metal Ingot: 1: ?[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7474875, member: 6855223"] [b]Hunting Spiders: The Aftermath[/b] [ooc]All characters except Renyaveer can now actively manipulate Way. They will sense this ability instinctively and will need to practice it, but will not need specific training.[/ooc] [gm]Of the four downed spiders, the group is able to successfully collect 2 pair of fangs. The legs are large enough that Rekyavik decides to cook them to see if they are edible, which they happen to be.[/gm] [gm]These spiders have evidently been successfully ambushing this area for some time. Back out of the main path, Nalvis finds the borrows of the spiders strewn with debris from a variety of previous victims. Fortunately for Nalvis, the spiders they fled the attack area have either gone into hiding elsewhere or have moved on to find a new location, for they are not within their burrows. He picks through bones and hair and feathers. After poking around to his satisfaction, Nalvis returns to the group with his collection of interesting items, 2 pair of incisors almost as long as his finger, probably from a nutria, some tail feathers from a harvester bird, some tail feathers from a songbird, a dark purplish stone, and a shiny metal ingot.[/gm] [gm]Mekric walks back and forth through the area, taking a look at it from different angles. She determines that this particular spot on the game trail provides a natural ambush site for predators such as hunting spiders. People or larger predators would not be able to make such use as the path is too narrow for them.[/gm] [ooc][B]Render Aid[/B]: Effectiveness: [LIST] [*]Mend (Collegiate Task) + [*]Mind + Knowledge + [*]Commercial [/LIST] Time: 10 days * Loss / (Target Health + Target Confluence + Effectiveness + d100) This active task is applied to an attempt to restore a person to full capacity after sustaining bodily damage. This may be applied once per day, per victim, per person rendering aid and the results are additive. [B]Mend[/B]: Range: Touch Effectiveness: [LIST] [*]Essence + Confluence + Collegiate [/LIST] By actively manipulating Way, this increases the natural rate of recovery of the loss of Body in the intended target. This is used to augment the Commercial Task of Render Aid. There is no random aspect to this task. [COLOR=#4b0082][B]Arbrine[/B][/COLOR]: 18(mend) + 13(aid) = 31 [B]Time[/B]: 10 days * 2 / (2 + 4 + 31 + 91) = 3 hours, 45 minutes [COLOR=#0000ff][B]Quill[/B][/COLOR]: 19(mend) + 15(aid) = 34 [B]Time[/B]: 10 days * 4 / (3 + 4 + 34 + 95 + 33) = 5 hours, 41 minutes [B]Time[/B]: 10 days * 2 / (3 + 1 + 34 + 95 + 33) = 2 hours, 54 minutes[/ooc] [gm]Arbrine is pleased to to find that she can fluctuate the natural Way lines within and about her own body to paranormally speed her natural healing process, changing what would have taken days into mere hours.[/gm] Quill will tend to her own body and then assist Veera. For her part, Veera squeezes the bite marks on her side to make sure there is no lingering venom, but she has yet to develop any talent for manipulating Way. Quill when she approaches her says, "[COLOR=#0000ff]Move your hand. Let me take a look at that. You are too clinical. You need to develop some sensitivity to things[/COLOR]." [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: full health [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health [COLOR=#4b0082][B]Abrine[/B][/COLOR]: [COLOR=#FF0000]Body[/COLOR]: 10 - 2 = 8: hurt recovery time: 3 hours, 45 minutes [COLOR=#008000][B]Rekyavik[/B][/COLOR]: full health [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: [COLOR=#ff0000]Body[/COLOR]: 10 - 2 = 8: hurt recovery time: 2 hours, 54 minutes flint arrows: 7 bone arrows: 10 [B][COLOR=#0000FF]Quill[/COLOR][/B]: [COLOR=#FF0000]Body[/COLOR]: 10 - 4 = 6: injured recovery time: 5 hours, 41 minutes javelins: 6[/sblock] [sblock=Group Inventory]Spider Fangs: 2 pair: ? Incisors: 2 pair: ? Harvester Tail Feathers: 1 set: ? Songbird Tail Feathers: 1 set: ? Purplish Stone: 1: ? Shiny Metal Ingot: 1: ?[/sblock] [/QUOTE]
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