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<blockquote data-quote="MacConnell" data-source="post: 7494579" data-attributes="member: 6855223"><p><strong>Prospecting Diplomacy</strong></p><p></p><p></p><p><strong>Vik</strong> shrugs and goes to stand with Nalvis. "<span style="color: #008000">Okay</span><span style="color: #000000">."</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Veera</strong> frowns and moves to help Mekric.</span></p><p><span style="color: #000000">[gm]Looking at the beach area, the most strategic location for a small force to withstand an attack of a larger force would be in the opening of the narrow path that leads to the Orngaddrin Village. The tighter quarters bordered by boulders, and the definitive rise of the mountains bottleneck the ascending path. It would be extremely difficult for a larger force to attempt to surround a smaller one and the larger force would be forced to fight on one front.[/gm]</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Even though she is Hebrian, <strong>Quill</strong> moves up into the rocks in the direction of the path. She moves away from the river in opposition to Arbrine in order to cover the opposite flank.</span></p><p><span style="color: #000000"></span>[gm]As the boats come into view around the bend, the some of the soldiers voices can be understood more clearly. They are apparently bragging and joking about the vulgar desire for slaughter and what to do with women and children.</p><p></p><p>The soldiers move to furl their sails and notice Nalvis and Rekyavik standing farther up on the beach with Mekric and Renyaveer behind them at the entrance to the intended walk path. The soldiers immediately cease speaking. Those not directly involved in furling the sails begins strapping on their weapons.</p><p></p><p>There are five boats with eight men per boat, making a total of 40 soldiers. One of each eight appears to be an archer. The boats continue to drift toward the beach, not having slowed much against the current, yet.[/gm] </p><p> [sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: full health</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: full health</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</p><p>flint arrows: 0</p><p>bone arrows: 9</p><p><strong><span style="color: #0000FF">Quill</span></strong>: full health</p><p>javelins: 5[/sblock]</p><p>[sblock=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">Lizard Skin: 60% & 40% cover</li> <li data-xf-list-type="ul">Peccary Hide: 50% & 20% cover</li> <li data-xf-list-type="ul">Sheep Hide: 10% & 30% cover</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 1 rock: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 1 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 2 lumps: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 18 ingots: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 16 ingots: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 4 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 13 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Soothe Leaves: 1 measures: (+Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Mend: 1 measure: (+Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> <li data-xf-list-type="ul">Soothe Flowers: 1 measure: (+Mind x3)</li> </ul><p>.[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7494579, member: 6855223"] [b]Prospecting Diplomacy[/b] [B]Vik[/B] shrugs and goes to stand with Nalvis. "[COLOR=#008000]Okay[/COLOR][COLOR=#000000]." [B]Veera[/B] frowns and moves to help Mekric. [gm]Looking at the beach area, the most strategic location for a small force to withstand an attack of a larger force would be in the opening of the narrow path that leads to the Orngaddrin Village. The tighter quarters bordered by boulders, and the definitive rise of the mountains bottleneck the ascending path. It would be extremely difficult for a larger force to attempt to surround a smaller one and the larger force would be forced to fight on one front.[/gm] Even though she is Hebrian, [B]Quill[/B] moves up into the rocks in the direction of the path. She moves away from the river in opposition to Arbrine in order to cover the opposite flank. [/COLOR][gm]As the boats come into view around the bend, the some of the soldiers voices can be understood more clearly. They are apparently bragging and joking about the vulgar desire for slaughter and what to do with women and children. The soldiers move to furl their sails and notice Nalvis and Rekyavik standing farther up on the beach with Mekric and Renyaveer behind them at the entrance to the intended walk path. The soldiers immediately cease speaking. Those not directly involved in furling the sails begins strapping on their weapons. There are five boats with eight men per boat, making a total of 40 soldiers. One of each eight appears to be an archer. The boats continue to drift toward the beach, not having slowed much against the current, yet.[/gm] [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: full health [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health [COLOR=#008000][B]Rekyavik[/B][/COLOR]: full health [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health flint arrows: 0 bone arrows: 9 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health javelins: 5[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]Lizard Skin: 60% & 40% cover [*]Peccary Hide: 50% & 20% cover [*]Sheep Hide: 10% & 30% cover [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 1 rock: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 1 stones: {+ Confluence} [*]Coal: 2 lumps: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 18 ingots: {+ Health} (+Body x2) [*]Tin: 16 ingots: {+ Persona} (-Mind x2) [*]Lead: 4 ingots: (-Body x2) [*]Iron: 13 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Soothe Leaves: 1 measures: (+Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Mend: 1 measure: (+Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [*]Soothe Flowers: 1 measure: (+Mind x3) [/LIST] .[/sblock] [/QUOTE]
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