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<blockquote data-quote="MacConnell" data-source="post: 7498160" data-attributes="member: 6855223"><p><strong>The Orngaddrin</strong></p><p></p><p></p><p>[gm]The sentry turns away and looks down, speaking something in his own tongue. The gate opens and the friends are ushered inside before the gate is once again closed. Seeing an Orngaddrin for the first time is a bit of a startle. Though they are built like Nalvis, their skin is alabaster white, like fine marble. Most of the adult men are completely bald, though they sport cropped white beards. There bodies are decorated in similar manners to that of Norikadians like Rekyavik and Renyaveer, though no dyes are applied to faces. Everyone is dressed in skins or wool and most carry tools appropriate for mining, even those who are obviously soldiers manning the gate.[/gm]</p><p><span style="color: #000080"></span></p><p><span style="color: #000080">Veera shrugs with an expression of concern.</span></p><p><span style="color: #000080">"<span style="color: #FF8C00">I hope so. We have no idea what she is up to</span>."</span></p><p><span style="color: #000080"></span></p><p><span style="color: #000080">An elderly gentleman greets Nalvis and Rekyavik, who are the first inside.</span></p><p><span style="color: #000080">"<span style="color: #800080">I am Marmeren. Spreek je onze taal</span>?"</span></p><p><span style="color: #000080"></span></p><p><span style="color: #000080">With the confused looks the man continues, "<span style="color: #800080">Ah, you all speak the Hebrian tongue, though. It will do. We will talk more later. The Hebrian village to our east lit their signal fire warning us of coming danger. We can not see that village from our high sentry, but the signal fire is easily seen. The high sentry can see the beach where the soldiers landed. We have a surprise for them</span>."</span></p><p><span style="color: #000080"></span></p><p><span style="color: #000080">He gestures backward to a large wooden machine of a completely alien concept. He calls it a 'catapult' and laughs. "<span style="color: #800080">We will discourage them first. The bucket is filled with many small rocks. When they are in range, we will launch them. We also saw that you have another friend out their. Clever that one. She set four of their boats loose on the current. We will keep an eye out if she appears to be in danger. We have another way to get down there other than opening this main gate</span>."</span></p><p><span style="color: #000080">[sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: full health</span></p><p><span style="color: #000080"><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</span></p><p><span style="color: #000080"><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</span></p><p><span style="color: #000080"><span style="color: #008000"><strong>Rekyavik</strong></span>: full health</span></p><p><span style="color: #000080"><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</span></p><p><span style="color: #000080">flint arrows: 0</span></p><p><span style="color: #000080">bone arrows: 9</span></p><p><span style="color: #000080"><strong><span style="color: #0000FF">Quill</span></strong>: full health</span></p><p><span style="color: #000080">javelins: 5[/sblock]</span></p><p><span style="color: #000080">[sblock=Group Inventory]<strong>Animals</strong>:</span></p><p><span style="color: #000080"> <ul> <li data-xf-list-type="ul">Lizard Skin: 60% & 40% cover</li> <li data-xf-list-type="ul">Peccary Hide: 50% & 20% cover</li> <li data-xf-list-type="ul">Sheep Hide: 10% & 30% cover</li> </ul><p><strong>Minerals</strong>:</span></p><p><span style="color: #000080"> <ul> <li data-xf-list-type="ul">Slate: 1 rock: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 1 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 2 lumps: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</span></p><p><span style="color: #000080"> <ul> <li data-xf-list-type="ul">Zinc: 18 ingots: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 16 ingots: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 4 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 13 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</span></p><p><span style="color: #000080"> <ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Soothe Leaves: 1 measures: (+Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Mend: 1 measure: (+Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> <li data-xf-list-type="ul">Soothe Flowers: 1 measure: (+Mind x3)</li> </ul><p>.[/sblock]</span></p></blockquote><p></p>
[QUOTE="MacConnell, post: 7498160, member: 6855223"] [b]The Orngaddrin[/b] [gm]The sentry turns away and looks down, speaking something in his own tongue. The gate opens and the friends are ushered inside before the gate is once again closed. Seeing an Orngaddrin for the first time is a bit of a startle. Though they are built like Nalvis, their skin is alabaster white, like fine marble. Most of the adult men are completely bald, though they sport cropped white beards. There bodies are decorated in similar manners to that of Norikadians like Rekyavik and Renyaveer, though no dyes are applied to faces. Everyone is dressed in skins or wool and most carry tools appropriate for mining, even those who are obviously soldiers manning the gate.[/gm] [COLOR=#000080] Veera shrugs with an expression of concern. "[COLOR="#FF8C00"]I hope so. We have no idea what she is up to[/COLOR]." An elderly gentleman greets Nalvis and Rekyavik, who are the first inside. "[COLOR="#800080"]I am Marmeren. Spreek je onze taal[/COLOR]?" With the confused looks the man continues, "[COLOR="#800080"]Ah, you all speak the Hebrian tongue, though. It will do. We will talk more later. The Hebrian village to our east lit their signal fire warning us of coming danger. We can not see that village from our high sentry, but the signal fire is easily seen. The high sentry can see the beach where the soldiers landed. We have a surprise for them[/COLOR]." He gestures backward to a large wooden machine of a completely alien concept. He calls it a 'catapult' and laughs. "[COLOR="#800080"]We will discourage them first. The bucket is filled with many small rocks. When they are in range, we will launch them. We also saw that you have another friend out their. Clever that one. She set four of their boats loose on the current. We will keep an eye out if she appears to be in danger. We have another way to get down there other than opening this main gate[/COLOR]." [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: full health [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health [COLOR=#008000][B]Rekyavik[/B][/COLOR]: full health [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health flint arrows: 0 bone arrows: 9 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health javelins: 5[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]Lizard Skin: 60% & 40% cover [*]Peccary Hide: 50% & 20% cover [*]Sheep Hide: 10% & 30% cover [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 1 rock: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 1 stones: {+ Confluence} [*]Coal: 2 lumps: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 18 ingots: {+ Health} (+Body x2) [*]Tin: 16 ingots: {+ Persona} (-Mind x2) [*]Lead: 4 ingots: (-Body x2) [*]Iron: 13 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Soothe Leaves: 1 measures: (+Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Mend: 1 measure: (+Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [*]Soothe Flowers: 1 measure: (+Mind x3) [/LIST] .[/sblock][/color] [/QUOTE]
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