Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Play by Post
The Road to Discovery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7500016" data-attributes="member: 6855223"><p><strong>Preparing for Battle</strong></p><p></p><p></p><p>Vik also agrees to join any fighters if the battle comes to melee. Veera climbs into the sentry tower at the entry gate explaining that she can best use her bow from there and asking if there are any more arrows about town.</p><p>[gm]Marmeren, who is old enough to be either man's grandfather despite is unwavering fortitude, expresses that he glad to have such strong lads and directs them toward the others who have agreed to go forth should the cause arise. That group is gathering at the eastern sentry tower to survey the land and plane movements.</p><p></p><p>Marmeren barks a quick command in Orngaddrin and a child runs from the smithy carrying a bundle of 20 arrows with harnin (Iron) heads, handing them to Renyaveer. Marmeren suggests that she join her friend on top of the sentry tower.</p><p></p><p>A couple of Orngaddrin old enough to be Mekric's parents cheerfully explain the working of the catapult. They are very factual and descriptive without the least hint of any displeasure or condescension. Mekric grasps the concept quickly. The couple crank the wench that bends the lever arm telling Mekric where to hook the loop of rope that holds the crank in place. When they time comes, they agree to let Mekric knock the rope loose to release the first bucket.</p><p></p><p>Arbrine, who is atop the sentry post using a crenelation for cover, knocks on the roof when she sees the first column of soldiers nearing.[/gm]</p><p>The sentry responds in Eastabin, "<span style="color: #800080">I see them. I see them</span>."</p><p></p><p>He calls out in Orngaddrin. The artillery couple begin, what is obviously, counting in Orngaddrin. The sentry yells one word and the artillery signal Mekric to loose.</p><p></p><p>[gm]Arbrine cannot specifically see the volley of rocks, as the first bucket contained rather small ones, but she can see their affect. The first column of soldiers look as if they stumbled into a swarm of angry bees. The column breaks formation immediately with men scattering as best they can. Several go down in the process. Orders can be heard being yelled from farther away. The first column of men is in complete disarray but a second column is still coming.</p><p></p><p>Those working with the catapult begin cranking the gear as quickly as they can while more fill the bucket with larger stones. Arbrine can see that, though very effective, the catapult is slow, and if the soldiers get close enough it will be rendered useless.[/gm]</p><p>[sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: full health</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: full health</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</p><p>flint arrows: 0</p><p>bone arrows: 9</p><p><strong><span style="color: #0000FF">Quill</span></strong>: full health</p><p>javelins: 5[/sblock]</p><p>[sblock=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">Lizard Skin: 60% & 40% cover</li> <li data-xf-list-type="ul">Peccary Hide: 50% & 20% cover</li> <li data-xf-list-type="ul">Sheep Hide: 10% & 30% cover</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 1 rock: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 1 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 2 lumps: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 18 ingots: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 16 ingots: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 4 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 13 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Soothe Leaves: 1 measures: (+Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Mend: 1 measure: (+Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> <li data-xf-list-type="ul">Soothe Flowers: 1 measure: (+Mind x3)</li> </ul><p>.[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7500016, member: 6855223"] [b]Preparing for Battle[/b] Vik also agrees to join any fighters if the battle comes to melee. Veera climbs into the sentry tower at the entry gate explaining that she can best use her bow from there and asking if there are any more arrows about town. [gm]Marmeren, who is old enough to be either man's grandfather despite is unwavering fortitude, expresses that he glad to have such strong lads and directs them toward the others who have agreed to go forth should the cause arise. That group is gathering at the eastern sentry tower to survey the land and plane movements. Marmeren barks a quick command in Orngaddrin and a child runs from the smithy carrying a bundle of 20 arrows with harnin (Iron) heads, handing them to Renyaveer. Marmeren suggests that she join her friend on top of the sentry tower. A couple of Orngaddrin old enough to be Mekric's parents cheerfully explain the working of the catapult. They are very factual and descriptive without the least hint of any displeasure or condescension. Mekric grasps the concept quickly. The couple crank the wench that bends the lever arm telling Mekric where to hook the loop of rope that holds the crank in place. When they time comes, they agree to let Mekric knock the rope loose to release the first bucket. Arbrine, who is atop the sentry post using a crenelation for cover, knocks on the roof when she sees the first column of soldiers nearing.[/gm] The sentry responds in Eastabin, "[COLOR=#800080]I see them. I see them[/COLOR]." He calls out in Orngaddrin. The artillery couple begin, what is obviously, counting in Orngaddrin. The sentry yells one word and the artillery signal Mekric to loose. [gm]Arbrine cannot specifically see the volley of rocks, as the first bucket contained rather small ones, but she can see their affect. The first column of soldiers look as if they stumbled into a swarm of angry bees. The column breaks formation immediately with men scattering as best they can. Several go down in the process. Orders can be heard being yelled from farther away. The first column of men is in complete disarray but a second column is still coming. Those working with the catapult begin cranking the gear as quickly as they can while more fill the bucket with larger stones. Arbrine can see that, though very effective, the catapult is slow, and if the soldiers get close enough it will be rendered useless.[/gm] [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: full health [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health [COLOR=#008000][B]Rekyavik[/B][/COLOR]: full health [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health flint arrows: 0 bone arrows: 9 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health javelins: 5[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]Lizard Skin: 60% & 40% cover [*]Peccary Hide: 50% & 20% cover [*]Sheep Hide: 10% & 30% cover [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 1 rock: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 1 stones: {+ Confluence} [*]Coal: 2 lumps: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 18 ingots: {+ Health} (+Body x2) [*]Tin: 16 ingots: {+ Persona} (-Mind x2) [*]Lead: 4 ingots: (-Body x2) [*]Iron: 13 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Soothe Leaves: 1 measures: (+Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Mend: 1 measure: (+Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [*]Soothe Flowers: 1 measure: (+Mind x3) [/LIST] .[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Road to Discovery
Top