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<blockquote data-quote="MacConnell" data-source="post: 7547485" data-attributes="member: 6855223"><p><strong>Arbrine and Lacquered Beetles</strong></p><p></p><p></p><p>[ooc]<strong>Speed of Action</strong>: Reaction - Hindrance</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: -48</p><p><span style="color: #4b0082"><strong>Arbrine</strong></span>: 63 - 100(Way) = -37</p><p><span style="color: #800000"><strong>Nalvis</strong></span>: -47</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: -185</p><p><strong>Beetle</strong>: 83 - 50(movement) = 33 - 50(movement) = -17</p><p><span style="color: #0000ff"><strong>Quill</strong></span>: -102</p><p><span style="color: #ff8c00"><strong>Renyaveer</strong></span>: -203[/ooc]</p><p>[gm]The pod of beetles reacts before any of the River Crew can make a subsequent action, spraying the air with noxious fumes. Everyone who had closed is affected by the toxin.[/gm]</p><p>[ooc]<strong>Lulling Toxin</strong>: 40(effectivenes) + 61(d100) = 101</p><p><strong><span style="color: #8B4513">Nalvis</span></strong>: 24(conditioning) + 13(clarity) + 17(d100) = 54</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 101 - 54 = 47% * 20 = 9</p><p><span style="color: #0000ff">Persona</span>: 5 - 9 = -4, <span style="color: #0000ff">Mind</span>: 10 - 4 = 6, slowed</p><p><strong><span style="color: #4B0082">Arbrine</span></strong>: 19 + 21 + 57 = 97</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 101 - 97 = 4% * 20 = 1</p><p><span style="color: #0000ff">Persona</span>: 3 - 1 = 2</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: 23 + 17 + 25 = 65</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 101 - 65 = 36% * 20 = 7</p><p><span style="color: #0000ff">Persona</span>: 2 - 7 = -5, <span style="color: #0000ff">Mind</span>: 10 - 5 = 5, slowed</p><p><span style="color: #0000ff"><strong>Quill</strong></span>: 17 + 23 + 48 = 88</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 101 - 88 = 13% * 20 = 3</p><p><span style="color: #0000ff">Persona</span>: 4 - 3 = 1</p><p></p><p><strong>Physical Assault</strong>: Attack + Athletic + Fury + d100</p><p><span style="color: #4b0082"><strong>Arbrine</strong></span>: 18 + 15 + 22 + 44 = 99</p><p><strong>Beetle</strong>: 27 + 18 + 0 + 61 = 106</p><p></p><p><strong>Physical Defense</strong>: Defend + Obscurative + Konokoro + d100</p><p><span style="color: #4b0082"><strong>Arbrine</strong></span>: 20 + 15 + 20 + 44 = 99</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 106 - 99 = 7% * 4, ineffective</p><p><strong>BeetleA</strong>: 23 + 18 + 0 + 61 = 102, dodged</p><p></p><p><strong>Paranormal Assault</strong>: (Effectiveness - Resistance)% * Damage</p><p>[sblock=Heat]Range: Touch</p><p>Damage: 10</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Confluence +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate + d100</li> </ul><p>By actively manipulating Way, this causes the intended target to heat unnaturally, thereby causing harm (loss of Body). This can also be used to start a fire if applied to naturally flammable substances. If Body is reduced below 1, the target is incapacitated and further damage is deducted from Mind. If Mind is reduced below 1 and the target is a nominal creature, it dies. If Mind is reduced below 1 and the target is a sentient being, it loses consciousness and further damage is deducted from Essence. If Essence is reduced below 1, the target dies.</p><p><strong>Resist Heat</strong>:</p><ul> <li data-xf-list-type="ul">Conditioning (Combat Task) +</li> <li data-xf-list-type="ul">Fury (Collegiate Task) + d100</li> </ul><p>.[/sblock]</p><p><span style="color: #4b0082"><strong>Arbrine</strong></span>: 37 + 44 = 81</p><p><strong>Beetle</strong>: 27(conditioning) + 0(fury) + 61(d100) = 88[/ooc]</p><p>[gm]The visible noxious cloud rapidly gathers around Nalvis, Arbrine, Rekyavik, and Quill, but only Nalvis and Rekyavik are negatively effected, being slowed in cognitive function. The beetle that Arbrine hopes to hit and heat just manages to avoid being hit; however when it attempts to attack her, she is still able to manipulate Thermal Way. Unfortunately, the beetle happens to resist being affected.[/gm] </p><p>[sblock=Character Data]<span style="color: #800000"><strong>Nalvis</strong></span>: slowed</p><p><span style="color: #0000FF">Persona</span>: 5 - 9 = -4, <span style="color: #0000FF">Mind</span>: 10 - 4 = 6</p><p>Boots: 20 - 2 = 18</p><p><span style="color: #8b4513"><strong>Mekric</strong></span>: full health</p><p>harnin arrows: 19</p><p><span style="color: #4b0082"><strong>Abrine</strong></span>: full health</p><p><span style="color: #0000FF">Persona</span>: 3 - 1 = 2</p><p>Boots: 20 - 4 = 16</p><p><span style="color: #008000"><strong>Rekyavik</strong></span>: slowed</p><p><span style="color: #0000FF">Persona</span>: 2 - 7 = -5, <span style="color: #0000FF">Mind</span>: 10 - 5 = 5</p><p><strong><span style="color: #FF8C00">Renyaveer</span></strong>: full health</p><p>harnin arrows: 22</p><p><strong><span style="color: #0000FF">Quill</span></strong>: full health</p><p><span style="color: #0000FF">Persona</span>: 4 - 3 = 1</p><p>javelins: 4[/sblock]</p><p>[sblock=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">nothing at this time</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 1 rock: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 1 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 1 lump: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 1 ingot: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 1 ingot: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 1 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 1 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> </ul><p>.[/sblock]</p><p>[ooc]<strong>Beetle Data</strong>:</p><p>5 Beetles: Full Health</p><p>1 Beetle: Dead[/ooc]</p><p>[ooc]<span style="color: #4b0082"><strong>Arbrine</strong></span> is able to act again before anyone else.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7547485, member: 6855223"] [b]Arbrine and Lacquered Beetles[/b] [ooc][B]Speed of Action[/B]: Reaction - Hindrance [COLOR=#008000][B]Rekyavik[/B][/COLOR]: -48 [COLOR=#4b0082][B]Arbrine[/B][/COLOR]: 63 - 100(Way) = -37 [COLOR=#800000][B]Nalvis[/B][/COLOR]: -47 [COLOR=#8b4513][B]Mekric[/B][/COLOR]: -185 [B]Beetle[/B]: 83 - 50(movement) = 33 - 50(movement) = -17 [COLOR=#0000ff][B]Quill[/B][/COLOR]: -102 [COLOR=#ff8c00][B]Renyaveer[/B][/COLOR]: -203[/ooc] [gm]The pod of beetles reacts before any of the River Crew can make a subsequent action, spraying the air with noxious fumes. Everyone who had closed is affected by the toxin.[/gm] [ooc][B]Lulling Toxin[/B]: 40(effectivenes) + 61(d100) = 101 [B][COLOR=#8B4513]Nalvis[/COLOR][/B]: 24(conditioning) + 13(clarity) + 17(d100) = 54 [COLOR=#b22222][B]Damage[/B][/COLOR]: 101 - 54 = 47% * 20 = 9 [COLOR=#0000ff]Persona[/COLOR]: 5 - 9 = -4, [COLOR=#0000ff]Mind[/COLOR]: 10 - 4 = 6, slowed [B][COLOR=#4B0082]Arbrine[/COLOR][/B]: 19 + 21 + 57 = 97 [COLOR=#b22222][B]Damage[/B][/COLOR]: 101 - 97 = 4% * 20 = 1 [COLOR=#0000ff]Persona[/COLOR]: 3 - 1 = 2 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: 23 + 17 + 25 = 65 [COLOR=#b22222][B]Damage[/B][/COLOR]: 101 - 65 = 36% * 20 = 7 [COLOR=#0000ff]Persona[/COLOR]: 2 - 7 = -5, [COLOR=#0000ff]Mind[/COLOR]: 10 - 5 = 5, slowed [COLOR=#0000ff][B]Quill[/B][/COLOR]: 17 + 23 + 48 = 88 [COLOR=#b22222][B]Damage[/B][/COLOR]: 101 - 88 = 13% * 20 = 3 [COLOR=#0000ff]Persona[/COLOR]: 4 - 3 = 1 [B]Physical Assault[/B]: Attack + Athletic + Fury + d100 [COLOR=#4b0082][B]Arbrine[/B][/COLOR]: 18 + 15 + 22 + 44 = 99 [B]Beetle[/B]: 27 + 18 + 0 + 61 = 106 [B]Physical Defense[/B]: Defend + Obscurative + Konokoro + d100 [COLOR=#4b0082][B]Arbrine[/B][/COLOR]: 20 + 15 + 20 + 44 = 99 [COLOR=#b22222][B]Damage[/B][/COLOR]: 106 - 99 = 7% * 4, ineffective [B]BeetleA[/B]: 23 + 18 + 0 + 61 = 102, dodged [B]Paranormal Assault[/B]: (Effectiveness - Resistance)% * Damage [sblock=Heat]Range: Touch Damage: 10 Effectiveness: [LIST] [*]Essence + Confluence + [*]Mind + Knowledge + Will + [*]Collegiate + d100 [/LIST] By actively manipulating Way, this causes the intended target to heat unnaturally, thereby causing harm (loss of Body). This can also be used to start a fire if applied to naturally flammable substances. If Body is reduced below 1, the target is incapacitated and further damage is deducted from Mind. If Mind is reduced below 1 and the target is a nominal creature, it dies. If Mind is reduced below 1 and the target is a sentient being, it loses consciousness and further damage is deducted from Essence. If Essence is reduced below 1, the target dies. [B]Resist Heat[/B]: [LIST] [*]Conditioning (Combat Task) + [*]Fury (Collegiate Task) + d100 [/LIST] .[/sblock] [COLOR=#4b0082][B]Arbrine[/B][/COLOR]: 37 + 44 = 81 [B]Beetle[/B]: 27(conditioning) + 0(fury) + 61(d100) = 88[/ooc] [gm]The visible noxious cloud rapidly gathers around Nalvis, Arbrine, Rekyavik, and Quill, but only Nalvis and Rekyavik are negatively effected, being slowed in cognitive function. The beetle that Arbrine hopes to hit and heat just manages to avoid being hit; however when it attempts to attack her, she is still able to manipulate Thermal Way. Unfortunately, the beetle happens to resist being affected.[/gm] [sblock=Character Data][COLOR=#800000][B]Nalvis[/B][/COLOR]: slowed [COLOR=#0000FF]Persona[/COLOR]: 5 - 9 = -4, [COLOR=#0000FF]Mind[/COLOR]: 10 - 4 = 6 Boots: 20 - 2 = 18 [COLOR=#8b4513][B]Mekric[/B][/COLOR]: full health harnin arrows: 19 [COLOR=#4b0082][B]Abrine[/B][/COLOR]: full health [COLOR=#0000FF]Persona[/COLOR]: 3 - 1 = 2 Boots: 20 - 4 = 16 [COLOR=#008000][B]Rekyavik[/B][/COLOR]: slowed [COLOR=#0000FF]Persona[/COLOR]: 2 - 7 = -5, [COLOR=#0000FF]Mind[/COLOR]: 10 - 5 = 5 [B][COLOR=#FF8C00]Renyaveer[/COLOR][/B]: full health harnin arrows: 22 [B][COLOR=#0000FF]Quill[/COLOR][/B]: full health [COLOR=#0000FF]Persona[/COLOR]: 4 - 3 = 1 javelins: 4[/sblock] [sblock=Group Inventory][B]Animals[/B]: [LIST] [*]nothing at this time [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 1 rock: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 1 stones: {+ Confluence} [*]Coal: 1 lump: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 1 ingot: {+ Health} (+Body x2) [*]Tin: 1 ingot: {+ Persona} (-Mind x2) [*]Lead: 1 ingots: (-Body x2) [*]Iron: 1 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [/LIST] .[/sblock] [ooc][B]Beetle Data[/B]: 5 Beetles: Full Health 1 Beetle: Dead[/ooc] [ooc][COLOR=#4b0082][B]Arbrine[/B][/COLOR] is able to act again before anyone else.[/ooc] [/QUOTE]
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