The Romance of the River Kingdoms

Do we re-post characters in RG? Is everything OK with them? I'll find hitpoints/grace you rolled for Mystal and add them to his sheet later today
 

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Neurotic: Yeah, go ahead and post in RG. I think Mystal had one too many maneuvres prepared (9 instead of 8). I'll check 'em all over once they're posted in the RG. Same goes for Shakou and Zenos.
 

I marked another one as -- meaning 'not taken, but will be' so now there are eight.

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I'd like to add little mischiveous streak on Mystal: he will scare people by popping out behind them or speaking after he dissapears scouting, not realy keen or freightnening them as proving he can sneak up on them.

Of course, practical jokes of some kind or other will occasionaly happen, but only when he is in good mood (generaly, after successful combat)
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I'll have to stab Zenos to get in gear on the character sheet... and to post in the thread.

Is anyone going to drop Shayuri a line to make sure she hasn't missed the thread starting up again?
 

I haven't. Just been busy, and didn't quite get to it last night when I did a mass catch-up posting.

I'll be posting for Annika tonight though. :)
 


heh. I have an appearance for her, I just need to update my sheet with it.

Her background is hazier to me, though it's been getting clearer as the game goes on. It's been an unusual progression for me. Usually I base my RP on background stuff. This time, the background is sort of back-building itself from the RP.
 

As I recall there are two pictures of Annika somewhere in these threads, but I don't remember where they are.

I remember that the Usenet group rec.games.frp.advocacy used to have heated discussions about the relative merits of "design at start" (DAS) and "design in play" (DIP) character motivations. I think either's fine, in fact an overly complex background for a starting character can sometimes be a hindrance to their journey from 1st level upwards.
 

As I recall there are two pictures of Annika somewhere in these threads, but I don't remember where they are.

I remember that the Usenet group rec.games.frp.advocacy used to have heated discussions about the relative merits of "design at start" (DAS) and "design in play" (DIP) character motivations. I think either's fine, in fact an overly complex background for a starting character can sometimes be a hindrance to their journey from 1st level upwards.

Personally, I lean more towards DIP, simply because if I go too long with an initial background, I'll start covering ground best covered by a beyond level one character... and to ensure the character won't be developed in such a fashion as to clash horribly with the party in general.

Either works, DAS just tends to get difficult if you start getting overly invested in the initial background, possibly, at least.
 

I think DIP works better for PBP, because the slower posting rate allows you to more time to get a feel for the character over a very short span of game time. and conversely there is little point setting up some great in-depth background for your character with loads of hooks or potential plot turns when, in all likelihood, the game will never get to that point. On the other hand, it works quite well if you're running a one-to-one game.

Oh, Theroc, to answer your queries in the Rogues Gallery, XP = 3000, and talking to felines is fine. I think we figured any animal in roughly the same Kingdom was a reasonable approximation.
 
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