The Romance of the River Kingdoms

One of the things about the Old Vashti was that she used to be something of an adventurer, so perhaps she bought Winter with her as a child, from one of her trips? It's not too important right now.

I wasn't sure about the Nymph's Kiss feat, either. Surely those bonuses only count against Fey, otherwise that's one hell of a bunch of bonuses - +2 to *all* Cha-related checks is the same as a +4 boost to Charisma, and it takes an Epic feat to get even a +1 to an ability score, let alone the saving throw bonus as well. If directed, however, it makes more sense and seems a bit more balanced (and also fits with the fluff about having good relations with the fey).

If you like, you could modify it to affect Spirit subtype creatures rather than Fey, which will have more utility.

I'll write you into the next IC post.
 

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Nymph's Kiss gives +2 to Charisma related checks, such as skill checks, nothing else related to Charisma but I can agree that the feat is crazy powerful. Having it related to Spirits seems good, I'll go with that.
 

Okay, that's cool. Even with a bonus to skill checks etc., it trumps those "+2 to two skills" type feats by quite a lot. I'm not sure that the pre-requisite of having a nymph or dryad as a girlfriend is much of a cost (surely that's a prize in itself?).

But if you're happy limiting it to Spirit creatures, that's fine with me. That covers almost everything the part has encountered so far anyway...
 


You could (have) help(ed) us kill the spiders and then we could all explore in peace. Why DID you go alone when there was obvious threat in the first place?

(I'm really interested, I'm not trying to put you off.)
 

You could (have) help(ed) us kill the spiders and then we could all explore in peace. Why DID you go alone when there was obvious threat in the first place?

(I'm really interested, I'm not trying to put you off.)


Because I figured it may have been one of those, 'While you all were busy fighting the spiders... the girl got away!' sorta deals.

Additionally, because ICly, no one told Shakou whether or not to go, so she went for the cave to investigate, because she's curious... and apparently doesn't know the adage about cats and curiousity.
 

Silveryfox:
I rolled 2d6=8 for hit points.

Theroc:
Well, (un)luck of the draw, that's the first time anyone has failed their Fortitude save. Believe me that those fighting the huge spider-demon have been lucky!
 

Because I figured it may have been one of those, 'While you all were busy fighting the spiders... the girl got away!' sorta deals.
Good idea!

Additionally, because ICly, no one told Shakou whether or not to go, so she went for the cave to investigate, because she's curious... and apparently doesn't know the adage about cats and curiousity.
And what would you do if we all die because we lack additional combat support? Be surrounded by spiders and ghosts? :) That one wasn't stelar...if someone doesn't tell her don't jump off the cliff would she do it?

NP, it was good IC and those are good reasons.
 

Good idea!


And what would you do if we all die because we lack additional combat support? Be surrounded by spiders and ghosts? :) That one wasn't stelar...if someone doesn't tell her don't jump off the cliff would she do it?

NP, it was good IC and those are good reasons.

Shakou's an independant spirit, and she assumes you guys can take care of yourselves, since you did it previously. She also assumed, should you have needed the support, that you would have TOLD her so.

Granted, not I've no idea how to extricate myself from the current predicament.
 


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