Walking Dad
First Post
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Ape has (reasonable) Spellcraft now, as does Annika. Now that we are using PF you *can* identify items with just this and detect magic, the main advantage of identify is a +10 bonus to the check.
WD: By my reckoning Ape's spells per day should be 6/5/4 - you get the standard 4th level druid allotment (5/3/2), +1 per level (to compensate for spontaneous SNA, basically), plus Wisdom bonus spells.
Also you need to select one more 1st and 2nd level spell. Spells Known should be 6/3/1 but you get SNA as a bonus, plus (due to a long chain of replacement abilities!) you get the spirit domain spells as bonus.
Otherwise, I think those who have levelled and PF'edconfused
so far look good. Some interesting possibilities.
As for swapping out Lesser Transfer Wounds, that would leave you with very little healing ability. Didn't WD want a fast healing spell uptopic, though? I'd grant that.
Oh, Ape is better than I thought

I will definitely choose Lesser Vigor as level 1 spell. Can I take Flamig sphere as level 2 spell, but changed to electricity damage?
(Would call it 'Ball Lightning')