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<blockquote data-quote="Tharivious_Meliamne" data-source="post: 2560675"><p>[self destructive humor] And here I didn't think anyone had taken notice of Draconus/Draxionus. Wait, his form that fits that description is thirteen and a half feet tall, nevermind. [/self destructive humor].</p><p>Yes, that is a character of mine who <strong>is</strong> obcenely powerful, which is why he never enters combat ( Aside from one time where he did very little ) and rarely shows up to begin with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> But that's the result of working on a complete setting designed to fit low and high levels and wanting to test out the personalities of the important NPCs for it.</p><p></p><p>As for the historical note on assassins, there are also literary and film cases of assassin types who focused on splitting their training between stealth and combat, so there's still a precedent for that type as well.</p><p></p><p>Now for some new ones ( Although 654 seems to have gone invisible on us... j/k ) :</p><p></p><p>656a. It's common knowledge that powerful characters make their player a power gamer. Who cares if the character has a massive achilles heel that will cripple them if hit, power leads to godmoding. Well hidden weaknesses are as bad as being invincible.</p><p></p><p>656b. If such a weakness ever does come out, all who know the player of the character who discovered the weakness will know about it and be able to exploit it, regardless of whether or not their characters were able to do so beforehand.</p><p></p><p>656c. If such a weakness is ever defended against through use of one of the character's strengths, he will be declared a god and all will give up looking for the way to get through the defense. Usually when within three seconds of doing so.</p><p></p><p>657. Just when you think that your computer is going to finally let you on site to have your character spend time with some of the others he knows, the Blue Screen of Death will show you how wrong you are. Computers can be evil, evil things....</p><p></p><p>658. The bootezu and typo'ri all serve the same deity, the greater god Kernell32.DLL ( Computer term that I would give my left leg to not understand, for I know it all too well. ) All fear the Blue Screen of Death!</p></blockquote><p></p>
[QUOTE="Tharivious_Meliamne, post: 2560675"] [self destructive humor] And here I didn't think anyone had taken notice of Draconus/Draxionus. Wait, his form that fits that description is thirteen and a half feet tall, nevermind. [/self destructive humor]. Yes, that is a character of mine who [B]is[/B] obcenely powerful, which is why he never enters combat ( Aside from one time where he did very little ) and rarely shows up to begin with. :P But that's the result of working on a complete setting designed to fit low and high levels and wanting to test out the personalities of the important NPCs for it. As for the historical note on assassins, there are also literary and film cases of assassin types who focused on splitting their training between stealth and combat, so there's still a precedent for that type as well. Now for some new ones ( Although 654 seems to have gone invisible on us... j/k ) : 656a. It's common knowledge that powerful characters make their player a power gamer. Who cares if the character has a massive achilles heel that will cripple them if hit, power leads to godmoding. Well hidden weaknesses are as bad as being invincible. 656b. If such a weakness ever does come out, all who know the player of the character who discovered the weakness will know about it and be able to exploit it, regardless of whether or not their characters were able to do so beforehand. 656c. If such a weakness is ever defended against through use of one of the character's strengths, he will be declared a god and all will give up looking for the way to get through the defense. Usually when within three seconds of doing so. 657. Just when you think that your computer is going to finally let you on site to have your character spend time with some of the others he knows, the Blue Screen of Death will show you how wrong you are. Computers can be evil, evil things.... 658. The bootezu and typo'ri all serve the same deity, the greater god Kernell32.DLL ( Computer term that I would give my left leg to not understand, for I know it all too well. ) All fear the Blue Screen of Death! [/QUOTE]
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