The Sceptre of Kings-A Heroic Dwarven Quest

"I can try to open that door from a distance if you think that that rune will be trouble. Just let me know if you need my assistance." Mohgrym offers.
 

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"Eh? I got me long-reach tools too. But it might not be a Blast Glyph. Could be a Glyph of Harm, or Destruction or some such. Don't any of you spellcasters have a Read Magic? At least then we could find out what kind of Glyph it is and take appropriate precautions, eh? Questioning that hobgoblin wouldn't hurt either. It might know a password, or what the trigger conditions are..."

If no spellcaster steps forward, and no one wants to question the hobgoblin, Turlough will go forward and try disabling the trap normally (Disable Device +16, taking 20 if possible)
 
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"Not much of a reader of magic here, but I will see what I can get out of the hobgoblin while you work." Mohgrym offers. He drops down in front of the bound creature. Stooping a bit to look it directly in the face he asks, "Do you understand my language?" unsure of whether the pitiful creature even knows how speak undercommon.
 

OoC:No, you can't Take 20, as it states that there can't be a penalty for failure: PH pg 65.There is, ahem, a Penalty for Failure...
The Hobgoblin will wake after 10 minutes or so.A Cure spell would hasten that as well. Turlough Disabling normally <Dm rolls with a sinister grin on his face,...>

IC

Turlugh studies the Glyph long and hard, noting every detail of the mark, as well as the surrounding door and frame. After a few minutes, he taes up his tools and makesa go of it.
<Result 26, apparent success>
Te magical trap seems to have ben bypassed.

Meanwhile, the Hobgobling comes around, and lays in a heap upon the floor, trussed and helpless. Defiantly silent, he looks from one of the Dwarves to another and glares back at you all.
 


Seems to have worked, but maybe not. Won't be able to tell until we meet the trigger condition. On a door, usually that's opening the door. Maybe we can send the hobgoblin through? No, Moradin would not forgive me for that...

Noticing the hobgoblin come to its senses, Turlough waits to see if the party wants to question the hobgoblin to find out more about the trap. If not, he'll just open the door.
 

Not particularily good at interrogation, Mohgrym does not know whether the hobgoblin even understood him. He gives up rather quickly and asks in Dwarved, "Is anyone else any good at interrogating? Cause I can't seem to get a word out of him."
 

He may not understand if he is a slave of the drow. i am not one for many langueages, but i will see what i can try.
Terrick props the hobgoblin into a sitting position, being careful not to provoke any wild moves. He looks the humanoid dead in the face with a cold glare and speaks to it in undercommon. "what is your name? if you can tell us why you are here, we may let you go. if you want to make things hard, i am sure we can find something nice and warm to insert into places that are usually kept private... you choose."

terrick steps back and waits for an answer.
 

matthewbajda said:
He may not understand if he is a slave of the drow. i am not one for many langueages, but i will see what i can try.
Terrick props the hobgoblin into a sitting position, being careful not to provoke any wild moves. He looks the humanoid dead in the face with a cold glare and speaks to it in undercommon. "what is your name? if you can tell us why you are here, we may let you go. if you want to make things hard, i am sure we can find something nice and warm to insert into places that are usually kept private... you choose."

terrick steps back and waits for an answer.

Glaring back at the Svirfneblin, the Hobgoblin speaks in Undercommon'My name? Garakka Elfeater, little Rat. Why do you toil for these maggotbeards? Work for those who rule in the dark, for they pay in blood, and gold, and fresh meat.
Just the other day, they gave me a Gnome babe for supper. Oh, how she squealed on the spit.'
The Hobgoblin laughs guterally, mad perhaps, or just incredibly unconcerned with his Fate.
 
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terrick replies coyly to the hobgoblin, " i am glad to know that the drow are taking advantage or your stupidity."

he then turns to the group and says,

" his name is garakka elfeater, and as you can tell by his tone, he is not very cooperative. he did let me know that he is being payed well, and that he likes to eat gnome... any specific questions?"

terrick will try to sense motive while questioning the prisoner. (untrained, but add +2 due to wisdom)

terrick will ask the hobgoblin again, " What plans do the drow, if those are indeed your masters, have for the settlement here?"
 

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