Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Scout Rogue - how did it work out?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WayOfTheFourElements" data-source="post: 8087289" data-attributes="member: 6904757"><p>Star wars doesn't have spell books. Being in jedi is something inborn as grows steadily over time. It doesn't necessary require long ours of study to awaken (level 1 in said class), though it might require long hours of study to master (i.e. more than one class level). My example referenced wizards and spellbooks, not jedi.</p><p></p><p></p><p></p><p>My own personal aesthetic is paramount. It <em>is </em>the fun. I play for the world-building aspect more than anything else.</p><p></p><p></p><p></p><p>It's only authoritarian if I force players to join my table and chain them in my basement. Otherwise, it's simply the way my game/my world is. Why can't you play a glamour bard? Because they're obnoxious. (Though I'm open to being convinced otherwise.) Why can't you play a dwarf? Actually, if you ask, you can. My general guideline is "human only," but I'm open to exceptions. 8 humans, a minotaur fighter, and a pixie wild magic sorcerer sounds like a fun party - but I'm not a fan of Mos Eisley, where everyone's a monster.</p><p></p><p>As for options, I have a player handout that summarizes the options I allow in the game. I'm also open to other suggestions, so long as they fit the themes and logic of the world. (I've had someone play a flying sentient dollhouse before - that was fun. It also made sense in the contest of that game.)</p><p></p><p>If that feels authoritarian, that's fine. Then I'm authoritarian. If the game wasn't fun, my players would have quit. I'm also very specific about the potential players I choose to invite. Some might call that gatekeeping. If so, I'm a gatekeeper. I simply find it prudent.</p></blockquote><p></p>
[QUOTE="WayOfTheFourElements, post: 8087289, member: 6904757"] Star wars doesn't have spell books. Being in jedi is something inborn as grows steadily over time. It doesn't necessary require long ours of study to awaken (level 1 in said class), though it might require long hours of study to master (i.e. more than one class level). My example referenced wizards and spellbooks, not jedi. My own personal aesthetic is paramount. It [I]is [/I]the fun. I play for the world-building aspect more than anything else. It's only authoritarian if I force players to join my table and chain them in my basement. Otherwise, it's simply the way my game/my world is. Why can't you play a glamour bard? Because they're obnoxious. (Though I'm open to being convinced otherwise.) Why can't you play a dwarf? Actually, if you ask, you can. My general guideline is "human only," but I'm open to exceptions. 8 humans, a minotaur fighter, and a pixie wild magic sorcerer sounds like a fun party - but I'm not a fan of Mos Eisley, where everyone's a monster. As for options, I have a player handout that summarizes the options I allow in the game. I'm also open to other suggestions, so long as they fit the themes and logic of the world. (I've had someone play a flying sentient dollhouse before - that was fun. It also made sense in the contest of that game.) If that feels authoritarian, that's fine. Then I'm authoritarian. If the game wasn't fun, my players would have quit. I'm also very specific about the potential players I choose to invite. Some might call that gatekeeping. If so, I'm a gatekeeper. I simply find it prudent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Scout Rogue - how did it work out?
Top