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The Scout Rogue - how did it work out?
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<blockquote data-quote="DND_Reborn" data-source="post: 8087725" data-attributes="member: 6987520"><p>Not so much in my experience.</p><p></p><p>Keep in mind you use your reaction at the end of an enemy's turn. So, if an enemy attacks you an never hits, you aren't using Uncanny Dodge and can instead use your reaction to move away.</p><p></p><p>Now, depending on how your DM runs the enemies, this next part might or might not work. Some DMs rule <em>all</em> enemies are acting simultaneously, it is just that the DM must determine the results of those actions one at a time. If, the DM doesn't do it this way, if you have three enemies nearby and one is able to move close enough, attacks you and then ends it's turn, you can use your reaction <em>before</em> the other enemies can move in. This has save my PC from being overwhelmed a few times and I found it very useful.</p><p></p><p>Rogues are notorious when it comes to action economy. If I Uncanny Dodge, I can't get a Opportunity Attack (and possibly more sneak attack damage); if I two-weapon fight, I can't use my bonus action for Cunning Actions, etc. You have to pick and choose and let the situation dictate what is the best option and when is the best time to spend your precious bonus actions and reactions.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8087725, member: 6987520"] Not so much in my experience. Keep in mind you use your reaction at the end of an enemy's turn. So, if an enemy attacks you an never hits, you aren't using Uncanny Dodge and can instead use your reaction to move away. Now, depending on how your DM runs the enemies, this next part might or might not work. Some DMs rule [I]all[/I] enemies are acting simultaneously, it is just that the DM must determine the results of those actions one at a time. If, the DM doesn't do it this way, if you have three enemies nearby and one is able to move close enough, attacks you and then ends it's turn, you can use your reaction [I]before[/I] the other enemies can move in. This has save my PC from being overwhelmed a few times and I found it very useful. Rogues are notorious when it comes to action economy. If I Uncanny Dodge, I can't get a Opportunity Attack (and possibly more sneak attack damage); if I two-weapon fight, I can't use my bonus action for Cunning Actions, etc. You have to pick and choose and let the situation dictate what is the best option and when is the best time to spend your precious bonus actions and reactions. [/QUOTE]
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