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The Shadowcaster -weak?
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<blockquote data-quote="Joël of the FoS" data-source="post: 2955631" data-attributes="member: 17665"><p>Hey Ari! </p><p></p><p>As promised, my comments on this class : </p><p></p><p>There are some advantages to it, compared to a wizard (or sorcerer): </p><p></p><p>- d6 die (while I fail to see why the class got d6, since he is more or less a scholar like a Wizard)</p><p>- At higher levels, roughly two-thirds of his mysteries are cast as spell-like abilities or supernatural ability, i.e. one of the advantages being silent casting.</p><p>- The mysteries are well designed, and probably as powerful as wizard spells, contrary to what many said. Many of these spells are battle spells.</p><p></p><p>There are some important disadvantages to it, compared to a wizard (or sorcerer): </p><p></p><p>- the number of known mysteries is low, compared to a wizard and even to a sorcerer’s limited number of known spells, so they can be one-trick-ponies for a long time, before getting to higher levels.</p><p>- or: The number of times they can use these mysteries is low too, IMHO.</p><p></p><p>---</p><p></p><p>I compared 13th levels Wiz, Sor and Shc (using the one on p 116)</p><p></p><p>Number of spell known: </p><p>Shc: 13 + 6 lesser fundamentals</p><p>Wiz: choose daily up to 25 different spells from a potentially long list of spells</p><p>Sor: 32</p><p></p><p>Max number of cast spells per day: </p><p>Shc: 31 + 18 lesser fundamentals</p><p>Wiz: 25 (int 16) + 4 level 0</p><p>Sor: 34 + 6 level 0</p><p></p><p>---</p><p></p><p>My suggestion, if I may: Give them a much better variety of mysteries: increase the number of known mysteries, by perhaps giving a bonus of one every three level (plus perhaps more for low levels) </p><p></p><p>That would make approx. these new numbers: </p><p></p><p>Number of spell known: </p><p>Shc: 17 + 6 lesser fundamentals</p><p>Wiz: choose daily up to 25 different spells from a potentially long list of spells</p><p>Sor: 32</p><p></p><p>(Variety is still low, but the number of spell compensates: )</p><p></p><p>Max number of cast spells per day: </p><p>Shc: ± 39-40 + 18 lesser fundamentals</p><p>Wiz: 25 (int 16) + 4 level 0</p><p>Sor: 34 + 6 level 0</p><p></p><p>Rationale: I think the mysteries themselves are well designed and compare well to sorcerer’s or wizard’s spells. So the proposed changes would increase the number of mysteries known: with a more limited number of spells than a Wiz, but a higher number of spells, the class would compare better with wizards, IMHO.</p><p></p><p>---</p><p></p><p>And yes, the flavour text is quite cool. I plan to add levels of Shadowcaster to a Fraternity of Shadows Ravenloft wizard.</p><p></p><p>Regards,</p><p></p><p>Joël</p><p></p><p>(edited for clarity)</p></blockquote><p></p>
[QUOTE="Joël of the FoS, post: 2955631, member: 17665"] Hey Ari! As promised, my comments on this class : There are some advantages to it, compared to a wizard (or sorcerer): - d6 die (while I fail to see why the class got d6, since he is more or less a scholar like a Wizard) - At higher levels, roughly two-thirds of his mysteries are cast as spell-like abilities or supernatural ability, i.e. one of the advantages being silent casting. - The mysteries are well designed, and probably as powerful as wizard spells, contrary to what many said. Many of these spells are battle spells. There are some important disadvantages to it, compared to a wizard (or sorcerer): - the number of known mysteries is low, compared to a wizard and even to a sorcerer’s limited number of known spells, so they can be one-trick-ponies for a long time, before getting to higher levels. - or: The number of times they can use these mysteries is low too, IMHO. --- I compared 13th levels Wiz, Sor and Shc (using the one on p 116) Number of spell known: Shc: 13 + 6 lesser fundamentals Wiz: choose daily up to 25 different spells from a potentially long list of spells Sor: 32 Max number of cast spells per day: Shc: 31 + 18 lesser fundamentals Wiz: 25 (int 16) + 4 level 0 Sor: 34 + 6 level 0 --- My suggestion, if I may: Give them a much better variety of mysteries: increase the number of known mysteries, by perhaps giving a bonus of one every three level (plus perhaps more for low levels) That would make approx. these new numbers: Number of spell known: Shc: 17 + 6 lesser fundamentals Wiz: choose daily up to 25 different spells from a potentially long list of spells Sor: 32 (Variety is still low, but the number of spell compensates: ) Max number of cast spells per day: Shc: ± 39-40 + 18 lesser fundamentals Wiz: 25 (int 16) + 4 level 0 Sor: 34 + 6 level 0 Rationale: I think the mysteries themselves are well designed and compare well to sorcerer’s or wizard’s spells. So the proposed changes would increase the number of mysteries known: with a more limited number of spells than a Wiz, but a higher number of spells, the class would compare better with wizards, IMHO. --- And yes, the flavour text is quite cool. I plan to add levels of Shadowcaster to a Fraternity of Shadows Ravenloft wizard. Regards, Joël (edited for clarity) [/QUOTE]
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