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The Shadowcaster -weak?
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<blockquote data-quote="Razz" data-source="post: 3254121" data-attributes="member: 3014"><p>Ari, I haven't studied nor playtested the Shadowcaster in my games but there is an idea on how to at least make it more playable and interesting.</p><p></p><p>Either a Dragon Magazine article or web enhancement detailing some new feats, mysteries, and epic material for shadowcasters would help?</p><p></p><p>It's hard to make players want to try the new classes if they're not somewhat closer in power to the core classes. It's hard to play a Shadowcaster when the Clerics and Wizards are mustering up almost anything thanks to the enormous amount of material out there for them from all the WotC books released.</p><p></p><p>Though an article with new feats, mysteries, and epic material won't bring them up to par, it's a small helping hand to the class as a whole. (and maybe the same can be done for Binders and especially Truenamers, which I believe is the one class lacking in power compared to other spellcasters).</p><p></p><p>Better still is for you to write an article on the website detailing how to create your own mysteries. It was done for creating your own Vestiges and I think allowing us the ins and outs of creating mysteries would not only lighten a load off WotC but give the creativity into the gamers hands.</p></blockquote><p></p>
[QUOTE="Razz, post: 3254121, member: 3014"] Ari, I haven't studied nor playtested the Shadowcaster in my games but there is an idea on how to at least make it more playable and interesting. Either a Dragon Magazine article or web enhancement detailing some new feats, mysteries, and epic material for shadowcasters would help? It's hard to make players want to try the new classes if they're not somewhat closer in power to the core classes. It's hard to play a Shadowcaster when the Clerics and Wizards are mustering up almost anything thanks to the enormous amount of material out there for them from all the WotC books released. Though an article with new feats, mysteries, and epic material won't bring them up to par, it's a small helping hand to the class as a whole. (and maybe the same can be done for Binders and especially Truenamers, which I believe is the one class lacking in power compared to other spellcasters). Better still is for you to write an article on the website detailing how to create your own mysteries. It was done for creating your own Vestiges and I think allowing us the ins and outs of creating mysteries would not only lighten a load off WotC but give the creativity into the gamers hands. [/QUOTE]
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