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General Tabletop Discussion
*Dungeons & Dragons
The Sherwood Forest Scenerio - How would you do it?
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<blockquote data-quote="Stormonu" data-source="post: 8792511" data-attributes="member: 52734"><p>Back when <em>Prince of Thieves</em> came out (back in 2E), we planned to do a Robin Hood game in my homebrew.</p><p></p><p>Robin was an elf ranger.</p><p>Will Scarlett was a gnome bard.</p><p>Maid Marian was a human paladin.</p><p>Friar Tuck was a (half-orc) cleric.</p><p><Edit > Forgot Little Jon as a burly rogue.</p><p>Asseem was a dwarf monk.</p><p></p><p>The low-level adventures (1-5) were against Sir Guy (a half-orc fighter) and his goons (goblins). Around level 5, the character's antics would have drawn the attention of the Sheriff of Nottingham (a blackguard), his witch (would use a sorcerer nowadays) who employed bugbear mercenaries, adding in enemies who were increasingly a martial/spellcaster mix.</p><p></p><p>Upon defeating the Sheriff around 10th level, the group discovers that a powerful cabal/cult is behind things. Enemies are more clerical in nature and call upon demons for assistance against the PCs. By this time, the party should an established base they need to defend and wish to expand to overthrow the cult of power.</p><p></p><p>At around 15th, the party faces the leaders of the cabal/cult and while defeated, the party discovers that the cult has possessed the king with a powerful demon. Not only that, the king has allied itself with a dragon and the group find themselves leading an open revolt (and an army) to march against the king and draconic force. At the final, the party learns that before the king was possessed, the dragon ally had used a ritual to lend part of its heart (ala dragonheart) to ensure the king's health and well-being. Stopping the hell-bent king means destroying the dragon first, before tackling the possessed king.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8792511, member: 52734"] Back when [I]Prince of Thieves[/I] came out (back in 2E), we planned to do a Robin Hood game in my homebrew. Robin was an elf ranger. Will Scarlett was a gnome bard. Maid Marian was a human paladin. Friar Tuck was a (half-orc) cleric. <Edit > Forgot Little Jon as a burly rogue. Asseem was a dwarf monk. The low-level adventures (1-5) were against Sir Guy (a half-orc fighter) and his goons (goblins). Around level 5, the character's antics would have drawn the attention of the Sheriff of Nottingham (a blackguard), his witch (would use a sorcerer nowadays) who employed bugbear mercenaries, adding in enemies who were increasingly a martial/spellcaster mix. Upon defeating the Sheriff around 10th level, the group discovers that a powerful cabal/cult is behind things. Enemies are more clerical in nature and call upon demons for assistance against the PCs. By this time, the party should an established base they need to defend and wish to expand to overthrow the cult of power. At around 15th, the party faces the leaders of the cabal/cult and while defeated, the party discovers that the cult has possessed the king with a powerful demon. Not only that, the king has allied itself with a dragon and the group find themselves leading an open revolt (and an army) to march against the king and draconic force. At the final, the party learns that before the king was possessed, the dragon ally had used a ritual to lend part of its heart (ala dragonheart) to ensure the king's health and well-being. Stopping the hell-bent king means destroying the dragon first, before tackling the possessed king. [/QUOTE]
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The Sherwood Forest Scenerio - How would you do it?
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