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Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Slow Death of Epic Tier
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<blockquote data-quote="Badwe" data-source="post: 5384897" data-attributes="member: 61762"><p>I started a campaign back in august of 2009 at level 1 with 3 players. We have since gained 5 players and lost 2, leaving us at 6, over the course of just over a year. The players have just hit level 10. my original plan was to just run all the modules: H1-H3, P1-P3, E1-E3. This changed almost immediately as one of the players was in my original campaign where I ran H1 (then at player request discarded premade adventures), so I improved 1-3 then tied it into H2. Plans changed around partway through H2, when Revenge of the Giants hit and it sounded too interesting to pass up, as well as creating little holes of levels, from 11-12 and 18-20, for me to dip my toe into making up my own stories and encounters without having to full-bore commit.</p><p></p><p>Plans have changed again, after having read something from a WotC person to the effect of "maybe heroic tier takes too long, paragon tier goes by too quick, and epic tier probably only needed to be 5 levels long). At this point, I have ponied up the money for the big orcus figure and i'll be damned if i'm going to let that thing be eternally window dressing. We're on the verge of losing another player, but we have a replacement lined up. I knew going into this i'd have to be prepared to bring in new players as people moved away. Now plans have changed again, and to ensure we get to 30 in a timely fashion, the campaign is just going to flat out skip levels 19 through 25, and based on the reviews of E1-E3 i will likely be rolling my own encounters instead of relying on them to get my players to orcus.</p><p></p><p>of course, it's taken a year to get to level 10, so we'll see how long it takes to get to 18.</p></blockquote><p></p>
[QUOTE="Badwe, post: 5384897, member: 61762"] I started a campaign back in august of 2009 at level 1 with 3 players. We have since gained 5 players and lost 2, leaving us at 6, over the course of just over a year. The players have just hit level 10. my original plan was to just run all the modules: H1-H3, P1-P3, E1-E3. This changed almost immediately as one of the players was in my original campaign where I ran H1 (then at player request discarded premade adventures), so I improved 1-3 then tied it into H2. Plans changed around partway through H2, when Revenge of the Giants hit and it sounded too interesting to pass up, as well as creating little holes of levels, from 11-12 and 18-20, for me to dip my toe into making up my own stories and encounters without having to full-bore commit. Plans have changed again, after having read something from a WotC person to the effect of "maybe heroic tier takes too long, paragon tier goes by too quick, and epic tier probably only needed to be 5 levels long). At this point, I have ponied up the money for the big orcus figure and i'll be damned if i'm going to let that thing be eternally window dressing. We're on the verge of losing another player, but we have a replacement lined up. I knew going into this i'd have to be prepared to bring in new players as people moved away. Now plans have changed again, and to ensure we get to 30 in a timely fashion, the campaign is just going to flat out skip levels 19 through 25, and based on the reviews of E1-E3 i will likely be rolling my own encounters instead of relying on them to get my players to orcus. of course, it's taken a year to get to level 10, so we'll see how long it takes to get to 18. [/QUOTE]
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The Slow Death of Epic Tier
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