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Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Slow Death of Epic Tier
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<blockquote data-quote="Upper_Krust" data-source="post: 5393613" data-attributes="member: 326"><p>Hello again Ryujin! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>If you cherry pick two themes...and by cherry pick I mean take Undead and Demons as your themes, then you might just have enough monsters to make a single 9 encounter adventure without (too many) repeated monsters.</p><p></p><p>No other two themes have enough monsters for EVEN a single (one level spanning) adventure.</p><p></p><p>Which means that the idea of an Epic Tier-spanning Campaign Adventure Path is pure folly unless you fancy creating/re-skinning 90% of the monsters yourself.</p><p></p><p></p><p></p><p>In a way its the flip side to the Delve structure (itself a very useful format). With drop-in groups of monsters rather than drop-in areas.</p><p></p><p>Self-contained groups of maybe 8-12 stat-blocks.</p><p></p><p>...in fact this is exactly the way I have structured my <strong>Vampire Bestiary</strong>, with several major themes (occasionally with sub-themes*) and several minor themes.</p><p></p><p>*For instance Vampire Familiars would be a sub-theme of the major (classic) Vampire entry. While the Wight entry would represent a minor theme.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 5393613, member: 326"] Hello again Ryujin! :) If you cherry pick two themes...and by cherry pick I mean take Undead and Demons as your themes, then you might just have enough monsters to make a single 9 encounter adventure without (too many) repeated monsters. No other two themes have enough monsters for EVEN a single (one level spanning) adventure. Which means that the idea of an Epic Tier-spanning Campaign Adventure Path is pure folly unless you fancy creating/re-skinning 90% of the monsters yourself. In a way its the flip side to the Delve structure (itself a very useful format). With drop-in groups of monsters rather than drop-in areas. Self-contained groups of maybe 8-12 stat-blocks. ...in fact this is exactly the way I have structured my [B]Vampire Bestiary[/B], with several major themes (occasionally with sub-themes*) and several minor themes. *For instance Vampire Familiars would be a sub-theme of the major (classic) Vampire entry. While the Wight entry would represent a minor theme. [/QUOTE]
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The Slow Death of Epic Tier
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