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*Dungeons & Dragons
The sorcerer shouldn't exist
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<blockquote data-quote="Flights of Fancy" data-source="post: 9322749" data-attributes="member: 7037975"><p>No it is your wordplay. I do not insist no gift (chance to learn, get apprenticeship, non-magical. NOT the magical innate gift of Sorcerer) or "special" event for wizard (not special at all), I say the gift or event does not create innate magic. Your wordplay is to connect non-magial injecting gift with magical creating innately gift. Please stop.</p><p></p><p>I do not insist as you claim. You can follow as you wish. Here is text from PHB:</p><p></p><p><strong><span style="color: rgb(41, 105, 176)">Scholars of the Arcane</span></strong></p><p><span style="color: rgb(41, 105, 176)">"Wild and enigmatic, varied in form and function, the power of magic draws students who seek to master its mysteries. Some aspire to become like the gods, shaping reality itself. Though the casting of a typical spell requires merely the utterance of a few strange words, fleeting gestures, and sometimes a pinch or clump of exotic materials, these surface components barely hint at <strong>the expertise attained after years of apprenticeship and countless hours of study.</strong></span></p><p><span style="color: rgb(41, 105, 176)"></span></p><p><span style="color: rgb(41, 105, 176)">Wizards live and die by their spells. Everything else is secondary. They <strong>learn </strong>new spells as <strong>they experiment</strong> and grow in experience. They can also <strong>learn them from other wizards</strong>, from ancient tomes or inscriptions, and from ancient creatures (such as the fey) that are steeped in magic."</span></p><p></p><p>STUDY, LEARN, APPRENTICESHIP. All there.</p><p></p><p></p><p>Non-magical creating event.</p><p></p><p></p><p>This is funny. A simple phrase mentioned once used as proff compared to my words which are used more.</p><p></p><p></p><p>Wrong. The event is not what to become a wizard. Study, apprenticeship, stuff is how they become one.</p><p></p><p></p><p>As you waste my time? You want option 1, but option 2 is how wizards work by rules. They have no magical gift or event that lets them cast spells. They can cast spells because of study, apprenticeship, and stuff. I cannot be more clear. Nothing about wizard in the rules say they have an innate gift for magic--that is sorcerer.</p><p></p><p>If you want to play option 1, wizard as sorcerer subclass is good. But that is not the rules now, so not how wizards work.</p></blockquote><p></p>
[QUOTE="Flights of Fancy, post: 9322749, member: 7037975"] No it is your wordplay. I do not insist no gift (chance to learn, get apprenticeship, non-magical. NOT the magical innate gift of Sorcerer) or "special" event for wizard (not special at all), I say the gift or event does not create innate magic. Your wordplay is to connect non-magial injecting gift with magical creating innately gift. Please stop. I do not insist as you claim. You can follow as you wish. Here is text from PHB: [B][COLOR=rgb(41, 105, 176)]Scholars of the Arcane[/COLOR][/B] [COLOR=rgb(41, 105, 176)]"Wild and enigmatic, varied in form and function, the power of magic draws students who seek to master its mysteries. Some aspire to become like the gods, shaping reality itself. Though the casting of a typical spell requires merely the utterance of a few strange words, fleeting gestures, and sometimes a pinch or clump of exotic materials, these surface components barely hint at [B]the expertise attained after years of apprenticeship and countless hours of study.[/B] Wizards live and die by their spells. Everything else is secondary. They [B]learn [/B]new spells as [B]they experiment[/B] and grow in experience. They can also [B]learn them from other wizards[/B], from ancient tomes or inscriptions, and from ancient creatures (such as the fey) that are steeped in magic."[/COLOR] STUDY, LEARN, APPRENTICESHIP. All there. Non-magical creating event. This is funny. A simple phrase mentioned once used as proff compared to my words which are used more. Wrong. The event is not what to become a wizard. Study, apprenticeship, stuff is how they become one. As you waste my time? You want option 1, but option 2 is how wizards work by rules. They have no magical gift or event that lets them cast spells. They can cast spells because of study, apprenticeship, and stuff. I cannot be more clear. Nothing about wizard in the rules say they have an innate gift for magic--that is sorcerer. If you want to play option 1, wizard as sorcerer subclass is good. But that is not the rules now, so not how wizards work. [/QUOTE]
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