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General Tabletop Discussion
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The Stakes of Classifying Games as Rules Lite, Medium, or Heavy?
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<blockquote data-quote="Gorgon Zee" data-source="post: 8477444" data-attributes="member: 75787"><p>Hmmm. I could dig out my books later and check, but the following link indicates it was a standard rule:</p><p></p><p>[URL unfurl="true"]https://adnd2e.fandom.com/wiki/PHB_Ch9_Initiative[/URL]</p><p></p><p>I'll copy the relevant text in:</p><h2><em>Standard Initiative Procedure</em></h2><p><em>To determine the initiative order for a round of combat, roll 1d10 for each side in the battle. Normally, this means the DM rolls for the monsters (or NPCs), while one of the players rolls for the PC party. Low roll wins initiative. If more than two sides are involved in combat, the remaining sides act in ascending order of initiative.</em></p><h2><em>Weapon Speed and Initiative (Optional Rule)</em></h2><p><em>Weapon speed factors slow the speed of a character's attack. The higher the weapon speed factor, the heavier, clumsier, or more limited the weapon is. For the most part, weapon speed factors apply to all creatures using manufactured weapons. The speed factor of a weapon is added to the initiative roll of the character to get his modified initiative roll.</em></p><p></p><p>I think you are asserting at least one of:</p><ul> <li data-xf-list-type="ul">This (fan) site is not correct and the AD&D books have different rules --- this may be the case; I only have the version of AD&D with d6 initiative. </li> <li data-xf-list-type="ul">This description is "very obtuse and poorly explained"</li> </ul><p>I'm not sure how you can think it doesn't come into play very much as it will apply every time unless all players and monsters are using the exact same speed weapons (which is basically never).</p><p></p><p>As far as I can read it, the way we ran it is RAW, choosing an optional rule to use; it was a dead simple rule to understand and use; in practice we found it fun, although if you tried it and found it unfun, please let us know what made it feel bad/useless/whatever for you.</p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 8477444, member: 75787"] Hmmm. I could dig out my books later and check, but the following link indicates it was a standard rule: [URL unfurl="true"]https://adnd2e.fandom.com/wiki/PHB_Ch9_Initiative[/URL] I'll copy the relevant text in: [HEADING=1][I]Standard Initiative Procedure[/I][/HEADING] [I]To determine the initiative order for a round of combat, roll 1d10 for each side in the battle. Normally, this means the DM rolls for the monsters (or NPCs), while one of the players rolls for the PC party. Low roll wins initiative. If more than two sides are involved in combat, the remaining sides act in ascending order of initiative.[/I] [HEADING=1][I]Weapon Speed and Initiative (Optional Rule)[/I][/HEADING] [I]Weapon speed factors slow the speed of a character's attack. The higher the weapon speed factor, the heavier, clumsier, or more limited the weapon is. For the most part, weapon speed factors apply to all creatures using manufactured weapons. The speed factor of a weapon is added to the initiative roll of the character to get his modified initiative roll.[/I] I think you are asserting at least one of: [LIST] [*]This (fan) site is not correct and the AD&D books have different rules --- this may be the case; I only have the version of AD&D with d6 initiative. [*]This description is "very obtuse and poorly explained" [/LIST] I'm not sure how you can think it doesn't come into play very much as it will apply every time unless all players and monsters are using the exact same speed weapons (which is basically never). As far as I can read it, the way we ran it is RAW, choosing an optional rule to use; it was a dead simple rule to understand and use; in practice we found it fun, although if you tried it and found it unfun, please let us know what made it feel bad/useless/whatever for you. [/QUOTE]
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