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General Tabletop Discussion
*TTRPGs General
The Stakes of Classifying Games as Rules Lite, Medium, or Heavy?
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<blockquote data-quote="pemerton" data-source="post: 8478740" data-attributes="member: 42582"><p>Comparing a RPG to a power tool is unhelpful. RPGs don't actually pose any risks (unless you believe the mid-80s hype).</p><p></p><p>What's the actual risk of PbtA vs (say) D&D? None that I can see. D&D, as widely approached (at least based on my experience and reading) kinda sucks if I want to do something other than go along with the GM's story. AW kinda sucks if I want the GM to tell me a story. Which one is more likely to "work poorly for a lot of people"? I'm not sure the question is even meaningful.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8478740, member: 42582"] Comparing a RPG to a power tool is unhelpful. RPGs don't actually pose any risks (unless you believe the mid-80s hype). What's the actual risk of PbtA vs (say) D&D? None that I can see. D&D, as widely approached (at least based on my experience and reading) kinda sucks if I want to do something other than go along with the GM's story. AW kinda sucks if I want the GM to tell me a story. Which one is more likely to "work poorly for a lot of people"? I'm not sure the question is even meaningful. [/QUOTE]
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The Stakes of Classifying Games as Rules Lite, Medium, or Heavy?
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