The 'Start' of your turn

Chaotic Archon

First Post
According to the PHB, when your turn starts, the following things happen (listed by bullet points under "Start of your turn" which also does not say that they happen in the order lsited):

Ongoing Damage
Regeneration
etc.
etc.


I have 2 questions:
Is the start of your turn a phase of your turn. What I mean is:
[Start of your Turn] [Actions] [End of your turn]

OR is it a single point in time where everything is handled all at once?

The reason I ask is because of the following 2 situations:

A dragonborn fighter drinks a potion of regeneration. The description of the potion says "If you are bloodied at the start of your turn, you gain regen 5. If your hp drops to 0 or below, you do not regenerate" (paraphrased with keywords).

1st situation: He is taking ongoing 5 necrotic damage from a priest of Orcus. His turn starts and he is NOT bloodied. As per the rules, at the start of his turn, he takes his ongoing damage which makes him bloodied. The next effect listed is regeneration. Does he get the regeneration from the potion now that he is bloodied during (not at) the start of his turn?

2nd situation: The fighter has 4 hp left. If ongoing damage happens first, he drops to -1, and regeneration no longer works. If it happens simultaneously (and thus in any order you want), he takes the regen first to put him at 9 hp, then takes the ongoing 5.


It seems like ticky tack semantics, but it caused quite a fun rules debate.

1. The core questions that we couldn't answer:
Are all of the things listed under 'the start of your turn' handled simultaneously (and thus in any order you want because they are bullet points not numbered actions), or was it worded to imply "in the following order" (which makes more sense to me as they are not alphebetically listed and harmful effects tend to get resolved first in most cases.

2. Are items that grant abilities "at the start of your turn" handled before you actually go through the actions of "The start of your turn" or are they encompassed within it (in which case you'd get regen from the potion if you took ongoing damage that made you bloodied).


Thanks in advance for the advice :)
 
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There is no official errata to this, but general consensus is that start of turn and end of turn events can be resolved in whatever order the player wants. The list is just a list of all the things that happen, it's not an ordinal list (case in point, the last entry on the list is "no actions during the start of your turn").
 

In games I've been in it's in whatever order benefits the creature affected. So in question 1 you'd take the ongoing first then regenerate. For questions 2, regeneration first, then ongoing. As Kordeth said, it's not official or anything but in the dozen or so games I've played in that's what we've done.
 

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