Mathew_Freeman
Adventurer
"Arise, noble warrior!"
The Promise of Distant Thunder had been walking underwater for some time, feeling the tug of the boat attached to his arm by rope as a distant sensation that didn't really connect. His mind was racing, echoes of memories tumbling through his head. So much was lost! So many gaps!
The sea-floor started to slope upwards, and marching on he pulled himself out of the water and onto the shorefront. The water cascaded off him as he emerged like some sort of water spirit, his metal skin glistening in the half-light of the early morning. Looking around, he could see many human women stood gaping at his appearance – from the items they held in their hands it was clear that they had been making offerings to the sea spirits.
It appears their offerings have been answered, he through wryly to himself. I need to find the others, however…
Glancing around the harbourfront of Kindraed, he could see the collection of thirteen buildings that it comprised of. All were festooned with various animalistic fetishes and tokens – a clear indicator that the people of this land were superstitious and wary of the world.
I would be, too, if I lived here. Those skeletons in the Ice Wall – if they start to come here this place isn't suited for defence.
Thunder could see a figure lying face up on the beach. He walked over to see that it was Iben, the human that had assisted him so well in the previous battle. He was not awake, but seemed to have no injury. Thunder knelt calmly beside him, lay one hand on his chest and spoke clearly: "Arise, noble warrior, and rejoin us." Iben's eyes opened, and where previously Thunder had seen a steadfastness and love of nature and the world, he now saw a burning, primal rage seeking to strike out against the abominations that might follow. The change was shocking, but Thunder also saw, deep within that rage, that it was well-founded and well-directed.
Now fully awake, Iben led Thunder to where the others were staying in one of the large wooden buildings, filling him in on the previous days events as they went. As they pushed open the door and entered, Karl, Sigurd and Aengus were all there, sat on wooden chairs and eating. Between them, arranged on a table, were the remains of another Warforged, now broken into pieces. A small sword and light metal shield had been placed to one side, also bearing the Legion's distinctive heraldric mark.
All conversation stopped as Thunder strode over to the table, seeking any information that could be gained from this body of a former colleague and Legionnaire. Examining the body, a memory surfaced in his mind.
We are forged to defend humanity from what comes, he heard in his mind. When the battle at the end of the world comes to us, the Legion that Waits shall be in the front line of the war – working with, and for, humanity and it's allies against the Foe.
Picking up the sword and shield, Thunder turned to his companions. "I thank you for honouring the body of this Warforged. I can give you no further information on him than what you can see for yourself, sadly, but I shall take this sword and shield to keep his memory alive. Once we were many, and now it seems we are few. But as one of those few, I shall make my mark on this world and solve the mystery of my past." Strapping the shield to his left arm felt as familiar as if he'd last done it minutes before. "Now, tell me more of The Instrumentality that Iben mentioned on the way here."
Karl recounted The Prophecy that he had heard from the Elder of his clan. The Instrumentality are the spies, or administration of the Eladrin – acting when a larger warforce would be unnecessary or unwieldy. The prophecy that has recently come to life is one of dire portents – King Siegfried of Himimborg is known as a good King and a staunch protector.
Leaving the prophecy aside for now, conversation turns to the rest of the Beastmen raiders. One of them had mentioned that their 'boss' was still to arrive, and so it is decided to stake out the mountain trail and wait to see if he does, in the hopes of ambushing him perhaps. Iben recants the full story of the mountain – that once it had been home to a spirit of the Elfheim, but this spirit was somehow drowned. Since that day, the mountain is marked as cursed and dangerous, and few, before us, had climbed it.
Iben and Karl lead the way back to the mountain trail, and find a safe spot to camp for a day. After Sigurd assisted with the creation of a smokeless fire, Thunder is able to begin to brew a potion that can heal the wounds of those that drink it. At the moment, he only has enough for a single draught, but he intends to take every opportunity to brew this potion whilst he can. In the coming days, the ability to fight on might be more useful than any other resource.
Whilst Thunder sits with his herbs, his liquids and the fire, Karl and Aengus crack out a variety of strange tools and decide to have another crack at the safe of Lord Wyvernhoe. Surprisingly, Karl cracks the combination almost immediately this time and starts to open it. A swirling mist emerges, forcing the door open before Karl can react, and forms into the shape of an insubstantial, bull-headed figure. Sigurd calls out that it is some sort of Guardian Spirit – and that is is not friendly!
Aengus leaps to his feet and addresses the spirit in the Fey tongue, shouting at it to dissuade it from attacking. With a roar, it vanishes. Unlocking the safe again, Karl & Aengus warily open it again. Peering inside, he recoils and exclaims "It's a minotaur head!" This one, however, doesn't seem to do anything.
The day passes peacefully and quietly, and with their superior vision Aengus and Karl watch the trail through the night as well. As a final check, the group treks back up the mountain and re-examines the cave. Everything is exactly as it was left. Returning to the village, Karl passes on the details of the Prophecy to the Elders of the village, warning them to do whatever they can to make ready for what's to come. Iben fervently appeals to them to continue to pray and make offerings, but sadly adds that the group is heading to Himimborg to try and speak to Siegfried himself.
Returning to the boat with it's captured wind-elemental, the five of them head back out to sea, onwards, to Himimborg.
The Promise of Distant Thunder had been walking underwater for some time, feeling the tug of the boat attached to his arm by rope as a distant sensation that didn't really connect. His mind was racing, echoes of memories tumbling through his head. So much was lost! So many gaps!
The sea-floor started to slope upwards, and marching on he pulled himself out of the water and onto the shorefront. The water cascaded off him as he emerged like some sort of water spirit, his metal skin glistening in the half-light of the early morning. Looking around, he could see many human women stood gaping at his appearance – from the items they held in their hands it was clear that they had been making offerings to the sea spirits.
It appears their offerings have been answered, he through wryly to himself. I need to find the others, however…
Glancing around the harbourfront of Kindraed, he could see the collection of thirteen buildings that it comprised of. All were festooned with various animalistic fetishes and tokens – a clear indicator that the people of this land were superstitious and wary of the world.
I would be, too, if I lived here. Those skeletons in the Ice Wall – if they start to come here this place isn't suited for defence.
Thunder could see a figure lying face up on the beach. He walked over to see that it was Iben, the human that had assisted him so well in the previous battle. He was not awake, but seemed to have no injury. Thunder knelt calmly beside him, lay one hand on his chest and spoke clearly: "Arise, noble warrior, and rejoin us." Iben's eyes opened, and where previously Thunder had seen a steadfastness and love of nature and the world, he now saw a burning, primal rage seeking to strike out against the abominations that might follow. The change was shocking, but Thunder also saw, deep within that rage, that it was well-founded and well-directed.
Now fully awake, Iben led Thunder to where the others were staying in one of the large wooden buildings, filling him in on the previous days events as they went. As they pushed open the door and entered, Karl, Sigurd and Aengus were all there, sat on wooden chairs and eating. Between them, arranged on a table, were the remains of another Warforged, now broken into pieces. A small sword and light metal shield had been placed to one side, also bearing the Legion's distinctive heraldric mark.
All conversation stopped as Thunder strode over to the table, seeking any information that could be gained from this body of a former colleague and Legionnaire. Examining the body, a memory surfaced in his mind.
We are forged to defend humanity from what comes, he heard in his mind. When the battle at the end of the world comes to us, the Legion that Waits shall be in the front line of the war – working with, and for, humanity and it's allies against the Foe.
Picking up the sword and shield, Thunder turned to his companions. "I thank you for honouring the body of this Warforged. I can give you no further information on him than what you can see for yourself, sadly, but I shall take this sword and shield to keep his memory alive. Once we were many, and now it seems we are few. But as one of those few, I shall make my mark on this world and solve the mystery of my past." Strapping the shield to his left arm felt as familiar as if he'd last done it minutes before. "Now, tell me more of The Instrumentality that Iben mentioned on the way here."
Karl recounted The Prophecy that he had heard from the Elder of his clan. The Instrumentality are the spies, or administration of the Eladrin – acting when a larger warforce would be unnecessary or unwieldy. The prophecy that has recently come to life is one of dire portents – King Siegfried of Himimborg is known as a good King and a staunch protector.
Leaving the prophecy aside for now, conversation turns to the rest of the Beastmen raiders. One of them had mentioned that their 'boss' was still to arrive, and so it is decided to stake out the mountain trail and wait to see if he does, in the hopes of ambushing him perhaps. Iben recants the full story of the mountain – that once it had been home to a spirit of the Elfheim, but this spirit was somehow drowned. Since that day, the mountain is marked as cursed and dangerous, and few, before us, had climbed it.
Iben and Karl lead the way back to the mountain trail, and find a safe spot to camp for a day. After Sigurd assisted with the creation of a smokeless fire, Thunder is able to begin to brew a potion that can heal the wounds of those that drink it. At the moment, he only has enough for a single draught, but he intends to take every opportunity to brew this potion whilst he can. In the coming days, the ability to fight on might be more useful than any other resource.
Whilst Thunder sits with his herbs, his liquids and the fire, Karl and Aengus crack out a variety of strange tools and decide to have another crack at the safe of Lord Wyvernhoe. Surprisingly, Karl cracks the combination almost immediately this time and starts to open it. A swirling mist emerges, forcing the door open before Karl can react, and forms into the shape of an insubstantial, bull-headed figure. Sigurd calls out that it is some sort of Guardian Spirit – and that is is not friendly!
Aengus leaps to his feet and addresses the spirit in the Fey tongue, shouting at it to dissuade it from attacking. With a roar, it vanishes. Unlocking the safe again, Karl & Aengus warily open it again. Peering inside, he recoils and exclaims "It's a minotaur head!" This one, however, doesn't seem to do anything.
The day passes peacefully and quietly, and with their superior vision Aengus and Karl watch the trail through the night as well. As a final check, the group treks back up the mountain and re-examines the cave. Everything is exactly as it was left. Returning to the village, Karl passes on the details of the Prophecy to the Elders of the village, warning them to do whatever they can to make ready for what's to come. Iben fervently appeals to them to continue to pray and make offerings, but sadly adds that the group is heading to Himimborg to try and speak to Siegfried himself.
Returning to the boat with it's captured wind-elemental, the five of them head back out to sea, onwards, to Himimborg.
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