Wulf Ratbane
Adventurer
Have my copy! My. That's a big book!
I assume since you're ordering late, you don't have the PDF. Let me know if you need a copy!
Have my copy! My. That's a big book!
I bought a copy of Teratologue and found it an amazing source, both of insight and ispiration, as Trailblazer was! Terrific work guys!
I have an en-passant question for you, about monster customization/building from scratch: what about spell like abilities cost in CR points? I've been searching for that entry in table D-603 but to no use... Do I have to use gaze attack or breath weapon even if it's a totally different power (eg. mirror image, wind wall, ecc)? And what about their usage (3/rest, always on, at will etc)?
Thanks, and keep up this excellent work, I hope there will be some new releases soon!
Short answer: If it's just one or two abilities, hand-wave it.
...
Thanks for the reply!
I noticed a few other things:
- there's no cost for the "incorporeal" special quality, which I think can have rather deep effects on the overall CR of a creature. How do I value it, in your opinion?
- base damage of medium sized creatures is 1d6, a bit higher than the classic 1d3 for humanoids
- maybe I didn't do it right, but it seems that the cost of immunities is a bit too high for low CR undead creatures. I don't think there are enough points to build the classic CR 1 medium skeleton.
Scott's art is off the hook!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.