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[+] The things I like about D&D One Playtest, and the things I LOVE!
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<blockquote data-quote="Jer" data-source="post: 8737999" data-attributes="member: 19857"><p>The focus on Backgrounds is good - I like that they're feeling out what to put into that space.</p><p></p><p>I like the apparent rethinking of Inspiration and how to get it. Putting the burden of remembering that Inspiration exists onto the player - and giving them tools to get it automatically - rather than it being something that gets used if the DM remembers to use it is a good idea. Letting players who already have Inspiration pass it to another player when they get it a second time is actually kind of brilliant too.</p><p></p><p>Feats with levels - and with it viewing the Feat as a class feature that doesn't belong to a single class is an interesting idea. I want to see how it plays out with higher level Feats before I'm 100% on board but it's definitely a tweak to an existing mechanic that has some potential. I also quite like that they have put in a good amount of effort to make all of the 1st level Feats work for all of the classes.</p></blockquote><p></p>
[QUOTE="Jer, post: 8737999, member: 19857"] The focus on Backgrounds is good - I like that they're feeling out what to put into that space. I like the apparent rethinking of Inspiration and how to get it. Putting the burden of remembering that Inspiration exists onto the player - and giving them tools to get it automatically - rather than it being something that gets used if the DM remembers to use it is a good idea. Letting players who already have Inspiration pass it to another player when they get it a second time is actually kind of brilliant too. Feats with levels - and with it viewing the Feat as a class feature that doesn't belong to a single class is an interesting idea. I want to see how it plays out with higher level Feats before I'm 100% on board but it's definitely a tweak to an existing mechanic that has some potential. I also quite like that they have put in a good amount of effort to make all of the 1st level Feats work for all of the classes. [/QUOTE]
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[+] The things I like about D&D One Playtest, and the things I LOVE!
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