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The Three Musketeers (2011)
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<blockquote data-quote="Felon" data-source="post: 5717016" data-attributes="member: 8158"><p>LOL.</p><p></p><p>The established use of bullet time is to present elaborate action scenes. Scenese that would otherwise be a blur of motion that an audience couldn't fully appreciate. Paul Anderson uses it as the de facto way to present action, to such an extent it winds up sucking the impact right out of a scene. So, every bullet, hurled weapon, cannonball, or other manner of projectile can be counted on to tumble through the air listlessly, and it most cases wind up missing their target thanks to slow-mo leaning back or turn of the head. Explosions are devoid of any explosivenss. And in 3D we'll get plenty of scenes of things being chucked at the camera in bullet time because we are, of course, all still impressed by that sort of thing.</p><p></p><p>I rather liked Pandorum though.</p></blockquote><p></p>
[QUOTE="Felon, post: 5717016, member: 8158"] LOL. The established use of bullet time is to present elaborate action scenes. Scenese that would otherwise be a blur of motion that an audience couldn't fully appreciate. Paul Anderson uses it as the de facto way to present action, to such an extent it winds up sucking the impact right out of a scene. So, every bullet, hurled weapon, cannonball, or other manner of projectile can be counted on to tumble through the air listlessly, and it most cases wind up missing their target thanks to slow-mo leaning back or turn of the head. Explosions are devoid of any explosivenss. And in 3D we'll get plenty of scenes of things being chucked at the camera in bullet time because we are, of course, all still impressed by that sort of thing. I rather liked Pandorum though. [/QUOTE]
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