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General Tabletop Discussion
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The Thug, A Subclass for Strength Rogues
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7596008" data-attributes="member: 6802951"><p>Off the top of my head: the focus on skills rather than combat training or intense bursts of power. Whether Social climbing, sneaking, actual climbing, knowing stuff, the Rogue has not only a broader skill base, but a much more capable one.</p><p> Why play a dex-based fighter? Does that not step on toes? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p> - Presumably you pick Fighter rather than Rogue for the combat prowess of the base class, in the same way a strength-based rogue picked rogue due to the skill capabilities of the base rogue chassis.</p><p></p><p> There is a distinction between not having a high stat, and dumping a stat. A lot of barbarians, and a few fighters I've seen have 12-14 Dex. Even for fighters in heavy armour, Dex is good for a lot of reasons other than AC.</p><p>There is no "even" about disregarding skills not needing Dex. Skills commonly paired with Dex are in the minority in the rogue's list. In terms of directly boosting Strength-based ability, a rogue's use of Athletics, whether for climbing, running, and other typical rogue uses, or for shoving people around in combat are directly supported by several features of the Rogue class.</p><p></p><p> They're much better in combat, being tougher, less restricted, and having greater capabilities.</p><p>But they're nowhere near as good when it comes to versatility out of combat and skill use. - I'm guessing it depends on what you mean by "better".</p><p></p><p> Because you <em>want </em>to play a tricky, skillful character who gets by in combat through dirty fighting rather than being an outright combat monster.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7596008, member: 6802951"] Off the top of my head: the focus on skills rather than combat training or intense bursts of power. Whether Social climbing, sneaking, actual climbing, knowing stuff, the Rogue has not only a broader skill base, but a much more capable one. Why play a dex-based fighter? Does that not step on toes? :) - Presumably you pick Fighter rather than Rogue for the combat prowess of the base class, in the same way a strength-based rogue picked rogue due to the skill capabilities of the base rogue chassis. There is a distinction between not having a high stat, and dumping a stat. A lot of barbarians, and a few fighters I've seen have 12-14 Dex. Even for fighters in heavy armour, Dex is good for a lot of reasons other than AC. There is no "even" about disregarding skills not needing Dex. Skills commonly paired with Dex are in the minority in the rogue's list. In terms of directly boosting Strength-based ability, a rogue's use of Athletics, whether for climbing, running, and other typical rogue uses, or for shoving people around in combat are directly supported by several features of the Rogue class. They're much better in combat, being tougher, less restricted, and having greater capabilities. But they're nowhere near as good when it comes to versatility out of combat and skill use. - I'm guessing it depends on what you mean by "better". Because you [I]want [/I]to play a tricky, skillful character who gets by in combat through dirty fighting rather than being an outright combat monster. [/QUOTE]
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