hero4hire
Explorer
Bront said:We need rules for a training room, so let's get them hacked out here.
Okay since I am a Judge now I guess I have to pay attention

Maximum Occupency: 8, plus any on an adventure in a training room.
Personally 8 seems like a bit much to handle. But if Salix is willing I would begrudgingly agree.
Though I like 6 better.
Opponents: NPCs, either based on known abilities of opponents, or the Inconic Heroes from the M&M 2.0 book
Agreed
Damage: Injuries from an aborted training fight (left to do a mission) will be halved. Bruise damage will be removed completely.
If we are going with an X-Men style Theme with Safety Measures and such I might go with Injuries turn to Bruise Damage. Bruise Damage is negated.
Recruiting: The training mission can be aborted. However, those in the ready room have first crack at joining.
Agreed
Judging: Salixis being volunteered forwill volunteer to be the training room judge for now.
Agreed
Threads: The Training room is it's own thread. Adventures that deal with a training room will be seperate.
Agreed
Adventures: Yes, but idealy they should not be a common thing to have adventures based around the Training Room.
Agreed
Experience/PP awards: No, unless it is in an actual adventure.
Input is much appreciated.
Very much agreed.