Mark CMG
Creative Mountain Games
All right, DMs/GMs/Referees/Facilitators of all stripes. You already have an idea of what you think this thread is about and are likely mistaken. Here's the challenge . . .
Without using any language that would allow a reader to know what system or edition you use, post how you adjudicate traps in a tabletop fantasy RPG. This is very difficult, so don't worry if you need to preview your post a few times before submitting it. Just describe the process in system/edition neutral languag. You can even use a trap description of one sort or another as an example, provided you don't tip off which system or edition you use . . . until the last sentence and then ONLY IN SPOILER TAGS.
As long as all of the system/edition info, and you can certainly clarify what you meant in the earlier part of your post with system/edition info if you feel it is necessary, but, again, only in the spoiler tagged section at the end.
Furthermore, don't read the other posts before you post and don't refer to someone else's post in your own post (what a giveaway that you didn't follow the instructions if you do!).
Lastly, the above rules only apply through the fifitieth reply. Once there have been at least fifty replies, and the thread has reached fifty-one total posts or more, can you jump in and begin discussing other people's posts and, hopefully, try to mostly discuss how someone might use the same system/edition you yourself use, only they use it differently than you do even if only in some small manner. House rules explanations are fine, and cross-system/edition explanations also, within the spoiler tagged section are likely.
If this is too difficult, though I'd imagine most creative people here on EN World should be able to do it with a bit of care, then please hold off posting in this thread at all or at least until after post fifty-one.
Things to be careful about include words like Skill Check, which while it doesn't definitively reveal system/edition, certainly narrows it down. Outright mentioning a system or edition by name is right out, of course. Watch out for mentioning certain measuring conventions, like ten foot poles and/or five or ten foot squares. Don't mention "Thief" or "Rogue," rather opting just to call a PC (might even watch out for that) simply an adventurer. Watch out for mentioning spells at all, let alone specific spell names, opting instead to perhaps use just the term "magic" to handle instances where that is necessary.
So, a narrative description of trap handling in a tabletop fantasy RPG, please, if you are up to the challenge!
Without using any language that would allow a reader to know what system or edition you use, post how you adjudicate traps in a tabletop fantasy RPG. This is very difficult, so don't worry if you need to preview your post a few times before submitting it. Just describe the process in system/edition neutral languag. You can even use a trap description of one sort or another as an example, provided you don't tip off which system or edition you use . . . until the last sentence and then ONLY IN SPOILER TAGS.
As long as all of the system/edition info, and you can certainly clarify what you meant in the earlier part of your post with system/edition info if you feel it is necessary, but, again, only in the spoiler tagged section at the end.
Furthermore, don't read the other posts before you post and don't refer to someone else's post in your own post (what a giveaway that you didn't follow the instructions if you do!).
Lastly, the above rules only apply through the fifitieth reply. Once there have been at least fifty replies, and the thread has reached fifty-one total posts or more, can you jump in and begin discussing other people's posts and, hopefully, try to mostly discuss how someone might use the same system/edition you yourself use, only they use it differently than you do even if only in some small manner. House rules explanations are fine, and cross-system/edition explanations also, within the spoiler tagged section are likely.
If this is too difficult, though I'd imagine most creative people here on EN World should be able to do it with a bit of care, then please hold off posting in this thread at all or at least until after post fifty-one.
Things to be careful about include words like Skill Check, which while it doesn't definitively reveal system/edition, certainly narrows it down. Outright mentioning a system or edition by name is right out, of course. Watch out for mentioning certain measuring conventions, like ten foot poles and/or five or ten foot squares. Don't mention "Thief" or "Rogue," rather opting just to call a PC (might even watch out for that) simply an adventurer. Watch out for mentioning spells at all, let alone specific spell names, opting instead to perhaps use just the term "magic" to handle instances where that is necessary.
So, a narrative description of trap handling in a tabletop fantasy RPG, please, if you are up to the challenge!