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The Troubleshooters: 60's Cartoon Themed RPG

With influences like Tintin, Scooby-Doo, and The Man from UNCLE, The Troubleshooters is a "new action-adventure tabletop roleplaying game in the style of Franco-Belgian comics" from Swedish designer Krister Sundelin. The first adventure is called The U-Boat Mystery (which gives an idea of the tone we're talking here). Oh, and your character sheet is a passport. Coming to Kickstarter on...

With influences like Tintin, Scooby-Doo, and The Man from UNCLE, The Troubleshooters is a "new action-adventure tabletop roleplaying game in the style of Franco-Belgian comics" from Swedish designer Krister Sundelin. The first adventure is called The U-Boat Mystery (which gives an idea of the tone we're talking here). Oh, and your character sheet is a passport.

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Coming to Kickstarter on April 7th, with a release this summer in English and in French, it'll be published by Helmgast AB and Modiphius. Here's the full announcement:

"Helmgast AB proudly presents The Troubleshooters, a new action-adventure tabletop roleplaying game in the style of Franco-Belgian comics.

Imagine a world where you travel the world like Tintin, unmask heinous villains like Scooby-Doo and the Mystery Gang, unravel mysteries like Nancy Drew, do heists like Carmen Sandiego, stop evil masterminds like Spirou and Fantasio, solve crimes like The Saint, and even catch spies like The Man from UNCLE. That’s the world of The Troubleshooters.

In The Troubleshooters, the characters are drawn into other people’s problems and band together to solve them. Ranging from athletes and explorers to journalists and mad scientists, the characters will travel all over Europe and across the world. Explore exotic locations, glittering metropoles, lost temples, or valleys that time forgot, and face spies, wild beasts, mafia, villains, and the nefarious graf von Zadrith, the leader of the secret organisation the Octopus!

Written by Krister Sundelin, author of the acclaimed Swedish roleplaying games “Järn” and “Hjältarnas tid”, The Troubleshooters takes you back to the mid-1960s in a world of fast-paced adventure and fun!

The Troubleshooters Core Book will be the first in a line of products for the game together with the adventure The U-Boat Mystery, followed by adventures and background books. The text for the core book is already written and has been playtested for a year and a half, and the text for the first adventure is almost complete.

The Troubleshooters is planned for release in the summer of 2020 in English and French, with a crowdfunding campaign starting April 7th. Modiphius Entertainment will be handling the distribution of the English edition into retail stores from the Autumn 2020. Arkhane Asylum will translate The Troubleshooter to French."


According to the website, "The Troubleshooters will take the characters all over Europe and across the world. They will find themselves at exotic locations, glittering metropoles, deep in the wilderness, or even in cozy country villages, where they face horrible foes: spies, wild beast, mafia, mad scientists, villains, and relatives!"

It's a percentile dice system, with a passport for a character sheet -- "The system is based on d% task checks against a skill value. With skills, abilities, complications and a Story Point economy, the system is designed from the ground up to fit the genre. Skills, abilities and complications are recorded in the character’s passport."

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Ulfgeir

Hero
One of my boys was reading some Tintin yesterday and was really taken aback by the depiction of African people. He looked over at me and said Holy cow is this racist! I was never worried that this game would reproduce that element of the comics though.

Yeah, some of the older Tintin-albums were REALLY bad. As far as I gathered from a tv-program about the author of the comics, he got rather hard directions from the editor of the newspaper he worked at, and weren't allowed to do what he wanted. Some reprints have changed some stuff to make it better. The author of Tintin did regret those earlier depictions.
 

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Fenris-77

Small God of the Dozens
Supporter
Yeah, some of the older Tintin-albums were REALLY bad. As far as I gathered from a tv-program about the author of the comics, he got rather hard directions from the editor of the newspaper he worked at, and weren't allowed to do what he wanted. Some reprints have changed some stuff to make it better. The author of Tintin did regret those earlier depictions.
It was Tintin in America, so not only racist depictions of africans, but also the standard racist depictions of First nations peoples. Yikes. Anyway, I had a good chat with my son about taking the time period of a book into account, and about being able to enjoy something despite a wart or two while still recognizing those warts for what they are. I enjoy Lovecraft for example, despite his being a pretty enormous racist asshat.
 

Ravenbrook

Explorer
And here is another quote from the creator of the game addressing said issue:

"Just because we're inspired by comics with a past content which today is questionable doesn't mean that we have to faithfully reproduce that content. We're making this game in 2020, not 1930, and our 1960s has a flippin' Concorde in it – not exactly historically accurate." ;)
To be fair, the Concorde had its maiden flight in 1969. Btw, will the French version of the game have a different title? I can imagine that the French won't be too thrilled about an English title for a game set in France!
 

Fenris-77

Small God of the Dozens
Supporter
To be fair, the Concorde had its maiden flight in 1969. Btw, will the French version of the game have a different title? I can imagine that the French won't be too thrilled about an English title for a game set in France!
They can eat some freedom fries and hush. :p Seriously though, a French title is probably a good idea.
 

Ulfgeir

Hero
To be fair, the Concorde had its maiden flight in 1969. Btw, will the French version of the game have a different title? I can imagine that the French won't be too thrilled about an English title for a game set in France!

It will have a French title. Not going to try and write French on the phone. I think the French title is spelled out on the kickstarter page, and If I understood it correctly it is one that the French translators/distributors chose.
 

Undrave

Legend
Btw, will the French version of the game have a different title? I can imagine that the French won't be too thrilled about an English title for a game set in France!
The game will be subtitled "Les Risque-Tout" in French. Says so on the Kickstarter page.

Yeah, some of the older Tintin-albums were REALLY bad. As far as I gathered from a tv-program about the author of the comics, he got rather hard directions from the editor of the newspaper he worked at, and weren't allowed to do what he wanted. Some reprints have changed some stuff to make it better. The author of Tintin did regret those earlier depictions.
It was Tintin in America, so not only racist depictions of africans, but also the standard racist depictions of First nations peoples. Yikes. Anyway, I had a good chat with my son about taking the time period of a book into account, and about being able to enjoy something despite a wart or two while still recognizing those warts for what they are. I enjoy Lovecraft for example, despite his being a pretty enormous racist asshat.

Herge's depiction of other culture really started to shift with The Blue Lotus because he met a Chinese man (who's name I don't have on me at the moment) and became a good friend with him. The boy that Tintin befriends in that story and then goes to Tibet to save later on is inspired by that man (who Herge lost track of because of WWII and only reunited years later). After their meeting Herge would spend more time researching the places he was depicting.
 

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