FireLance
Legend
[Note: I was going to post this last night my time, when it was still 22 November, but there was some problem with the messageboard software. So, this first post is late. Nonetheless, I'm sure it's still 22 November somewhere in the world.
]
In line with the spirit of the season, I'm going to post twelve things I am thankful for about 4e, one post per day over the next twelve days. If you're a fan of 4e, feel free to chime in with your own Th4enksgiving posts as well!
1. Balance
Let's start with perhaps the best-known attribute of 4e: balance. 4e made it possible to play characters with very similar power structures and with abilities which, although different, were still quite close in effectiveness. 4e allowed the warriors to be just as quadratic as the wizards.
In addition to better balance between characters, 4e's understanding of the action economy and the power of extra actions also led to better balanced encounters. In particular, there was the recognition that monsters which were supposed to take on two or more PCs needed some way to gain additional actions or somehow make up for the action disparity between them and the PCs.
So, thank you, 4e, for balance.

In line with the spirit of the season, I'm going to post twelve things I am thankful for about 4e, one post per day over the next twelve days. If you're a fan of 4e, feel free to chime in with your own Th4enksgiving posts as well!

1. Balance
Let's start with perhaps the best-known attribute of 4e: balance. 4e made it possible to play characters with very similar power structures and with abilities which, although different, were still quite close in effectiveness. 4e allowed the warriors to be just as quadratic as the wizards.
In addition to better balance between characters, 4e's understanding of the action economy and the power of extra actions also led to better balanced encounters. In particular, there was the recognition that monsters which were supposed to take on two or more PCs needed some way to gain additional actions or somehow make up for the action disparity between them and the PCs.
So, thank you, 4e, for balance.