cbwjm
Legend
Kind of. No class or subclass restrictions in my current game but if I wanted a no arcane magic campaign then wizards, sorcerers, warlocks, arcane trickster, and eldritch knight are likely all out.Do y'all (on both sides) view choice of character class the same as race? Sub-classes? Alignment? Deities?
I don't really use alignment for my PCs, if my players want to use alignment then I'll typically say no evil alignment, you're heroes not villians. Honestly, I feel like alignment should just be removed at this point since nothing really Interacts with it.
You can select only deities in the campaign, so no Mystra or Bahamut in my homebrew campaign world. Typically you can select deities that would be antithetical to the alignment restrictions above. No heroic acolytes of the corruptor or destroyer for instance as these are not heroic deities.