DND_Reborn
The High Aldwin
Again, Lightfoot Halfling has Naturally Stealthy and Wood Elf has Mask of the Wild. Halflings and Elves both also gain DEX +2 and Lightfoots' CHA +1 is good for deception, persuasion, while Wood Elf's WIS +1 is good for Perception and Insight, not to mention Elves getting Perception by default (useful for detecting stuff, and all).We have races with Warrior aspects (Dwarf, Half Orc) and races with Wizard aspects (Elf)
There is no Traditional Old Schoool race with Thief (Goblin, Bugbear, Changeling) or Priest aspects (Aasimar).
And of course, both are Traditional Old School races.
Do they have as many aspects towards Rogue as Goblins or Bugbears, certainly not.
But think about it:
Do you realize those races you want, which are most geared towards Rogue, have redundancy with the class itself?
Why would you want THAT!?!
At least Naturally Stealthy and Mask of the Wild complement the Rogue class instead of repeating features in part or in whole....
Bugbear for example, while having stealth allows you to take another proficiency, many Rogues have common backgrounds that also cover Stealth. So, you really might as well just make this as "Any skill" due to substitution. Surprise Attack is worthless once the Rogue is level 3.
For goblin, Nimble Escape is worthless at level 2 Rogue. As a Rogue you might as well throw it away.
Honestly, it is the same beef many players have with those "warrior races" getting weapon (and maybe armor) proficiencies. If you actually take a warrior class, those are basically worthless.
So, again, why would you even want races that mimic features provided by classes??? Those races don't make the classes better if you take them, it is actually redundant.
