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The Unearthed Arcana Is Back With Cleric's Unity Domain!
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<blockquote data-quote="cbwjm" data-source="post: 7911997" data-attributes="member: 6788732"><p>While I like the notes of the bard subclass, I'm not too fond of the rest. I'd have liked them to expand on the note theme, not necessarily as part of bardic inspiration. It might just be that it's a subclass that doesn't resonate with me though.</p><p></p><p>I don't really feel like the concept of unity is something that I can easily fit into a pantheon. The most logical place, from my perspective, seems to be for a god of civilisation but I think order fits that concept better than the unity domain. More than likely if this makes it into a book, I'm probably not going to include it.</p><p></p><p>The clockwork soul has a better capstone, you can actually bring people back up instead of just stabilising them but I still think that bulwark of law should provide a set amount of damage absorption, I will probably set it at 5 points/sorcery point spent instead of rolling when this comes out. I just feel like a concept based on the orderly plane of mechanis shouldn't have a random element. Is it also strange that they've gone back to granting spells as part of the subclass? I wonder if this will stick or if they will later go back and remove them because earlier subclasses didn't gain any.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7911997, member: 6788732"] While I like the notes of the bard subclass, I'm not too fond of the rest. I'd have liked them to expand on the note theme, not necessarily as part of bardic inspiration. It might just be that it's a subclass that doesn't resonate with me though. I don't really feel like the concept of unity is something that I can easily fit into a pantheon. The most logical place, from my perspective, seems to be for a god of civilisation but I think order fits that concept better than the unity domain. More than likely if this makes it into a book, I'm probably not going to include it. The clockwork soul has a better capstone, you can actually bring people back up instead of just stabilising them but I still think that bulwark of law should provide a set amount of damage absorption, I will probably set it at 5 points/sorcery point spent instead of rolling when this comes out. I just feel like a concept based on the orderly plane of mechanis shouldn't have a random element. Is it also strange that they've gone back to granting spells as part of the subclass? I wonder if this will stick or if they will later go back and remove them because earlier subclasses didn't gain any. [/QUOTE]
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The Unearthed Arcana Is Back With Cleric's Unity Domain!
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