Irda Ranger
First Post
Yes, but it is a design goal of the 4E designers that PC's do not have to "take turns" having fun. Everyone should be relevant to all encounters.Wepwawet said:And there are many ways to be heroic. You don't need to literally kick some butts to be a hero.
Whereas, if the Gnome is in the middle of out-smarting a tribe of orcs, the other classes will have little to do. Similarly in a heavy melee the Gnome would be left out.
Dead wrong. The game is NOT leaving role-playing behind. We absolutely know that they are providing "social encounter" rules and "extended Diplo" rules. Further (and this goes for ALL editions of D&D, and other games as well), if there isn't enough roleplaying at the table to suit you, that's your and your DM's fault; not the game's. There's no rule in the book that says (or could be enforced) "Don't even try convincing the Baron to lend the party horses; it's against the rules."Wepwawet said:Probably this idea is just a consequence of the game favoring combat while leaving role-playing behind.
Combat and other "objective outcome" events are the game engine's responsibility. Roleplaying is the character/player's responsibility.