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The Untamed Wilds: Caravan Campaign
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<blockquote data-quote="MacConnell" data-source="post: 6977820" data-attributes="member: 6855223"><p><strong>Delays in Getting Underway</strong></p><p></p><p></p><p>[ooc]While clothing and armor is being dried, Sannit takes the unknown white metal ingot in his hand and thumbs it back and forth hoping to come to some understanding of it nature. Not realizing he has gone into a semi trance, after almost an hour and 20 minutes, Sannit shakes his head as he suddenly realizes the metal has curative properties and a very high tensile strength. He thinks that the smith in town might know a name to call the metal.[/ooc]</p><p>[sblock=Identify Mineral]Essence + Mind + Adhesion + Knowledge + Will + Collegiate + Aberrative + Academic + Time - d100 - penalties</p><p>= 41 + Time - 20 - 100: Time = 79[/sblock]</p><p></p><p>[ooc]With the departure delayed and the bear not minding being wet, he forages around near at hand in hopes of finding something to munch. After Bolo notices that Sannit is deep in thought, she takes her bear further out. Finding a long fallen tree, the bear rolls the rotting pulp around discovering 6 arm sized grubs which he joyfully eats, then sits back on his haunches and claps his paws. Bolo and Turtle return to camp.[/ooc]</p><p>[ooc]Once everyone and everything is dry, the party moves on, following the stream. The ground becomes more hilly and the soil more alkaline. The tall pines become shorter, soon to be replaced by cedar, before mesquite and scrub oak become the dominant foliage. As the stream narrows with the rise in altitude, its velocity also increases, while its direction become more south than east. Traveling for most of the day because of the delay in the start, the party decides on a suitable place to make camp since tomorrow will require turning due south away from the river.[/ooc]</p><p>[ooc]Once camp is set and the pack animals free to forage, Sheldon and Indigo decide to cross the stream to hunt for game, Bolo and turtle follow the stream further up to hunt for game, Sannit takes his hand again at panning in what looks to be a better suited area, and Tor and Merin look for sign of lizards.[/ooc]</p><p>[gm]<span style="color: #8b4513">Three to four hours of daylight remain. Any other desired tasks than the ones listed, please state</span>.[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 6977820, member: 6855223"] [b]Delays in Getting Underway[/b] [ooc]While clothing and armor is being dried, Sannit takes the unknown white metal ingot in his hand and thumbs it back and forth hoping to come to some understanding of it nature. Not realizing he has gone into a semi trance, after almost an hour and 20 minutes, Sannit shakes his head as he suddenly realizes the metal has curative properties and a very high tensile strength. He thinks that the smith in town might know a name to call the metal.[/ooc] [sblock=Identify Mineral]Essence + Mind + Adhesion + Knowledge + Will + Collegiate + Aberrative + Academic + Time - d100 - penalties = 41 + Time - 20 - 100: Time = 79[/sblock] [ooc]With the departure delayed and the bear not minding being wet, he forages around near at hand in hopes of finding something to munch. After Bolo notices that Sannit is deep in thought, she takes her bear further out. Finding a long fallen tree, the bear rolls the rotting pulp around discovering 6 arm sized grubs which he joyfully eats, then sits back on his haunches and claps his paws. Bolo and Turtle return to camp.[/ooc] [ooc]Once everyone and everything is dry, the party moves on, following the stream. The ground becomes more hilly and the soil more alkaline. The tall pines become shorter, soon to be replaced by cedar, before mesquite and scrub oak become the dominant foliage. As the stream narrows with the rise in altitude, its velocity also increases, while its direction become more south than east. Traveling for most of the day because of the delay in the start, the party decides on a suitable place to make camp since tomorrow will require turning due south away from the river.[/ooc] [ooc]Once camp is set and the pack animals free to forage, Sheldon and Indigo decide to cross the stream to hunt for game, Bolo and turtle follow the stream further up to hunt for game, Sannit takes his hand again at panning in what looks to be a better suited area, and Tor and Merin look for sign of lizards.[/ooc] [gm][COLOR=#8b4513]Three to four hours of daylight remain. Any other desired tasks than the ones listed, please state[/COLOR].[/gm] [/QUOTE]
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